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NPC Generator

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Advanced [show]


Odo Wallace, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has styled his chestnut hair well, parting it to the right. His brown eyes dart from person to person to random spaces in the air.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Odo lived on a farm with his father, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Athletic, Opinionated, Optimist. Bonds: Family. Occupation: Shepherd

Voice: Slow speaker

Attributes [hide]

Odo Wallace, Male Human Commoner 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)15 (+2) 11 (+0)14 (+2)
Skills Deception +4, Nature +4
Senses Passive Perception 10
Languages Common, Sylvan, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 500 gp. Violet garnet (1100 gp).


Social Check DCs


Charles Tinley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He wears a worn and beaten armor. His chestnut hair is cut short. His fierce amber eyes like to dwell on things.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He enjoys reading and quiet.

History: A powerful necromancer made him what he is. He dropped out of school before completing his studies. He hasn't been sleeping well lately.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Athletic, Logical. Flaws: Insomniac. Bonds: Mentor, Adventurer. Occupation: Miller

Voice: Uses sign language

Attributes [hide]

Charles Tinley, Male Human Druid 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 14 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 6 (-2)12 (+1) 12 (+1)9 (-1)
Skills Intimidation +2, Stealth +6
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Roger Everly, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel coat over a white low-cut shirt, and a broad hat upon his head. His white hair is lengthy. He has several tiny sapphire earrings on each ear.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He believes the world needs to unite to get rid of drow once and for all.

History: He was raised in a white middle class family as the only child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a apothecary and was forced into it by his family

Flaws: Secretive, Mundane. Bonds: Rich, Enemies, Family. Occupation: Apothecary

Voice: German accent

Attributes [hide]

Roger Everly, Male Human Cleric 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)14 (+2) 16 (+3)14 (+2)
Skills History +4, Religion +4
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: Just what you see.


Social Check DCs


Gerard Marlowe, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He is physically well-built. He has moderate length blonde hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in the east, but his parents moved at a very young age to the south. He worked as a nervous Shoemaker and found it very stressful. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life.

Ideals: Gifted. Flaws: Depressed. Bonds: Immigrant, Job. Occupation: Shoemaker

Voice: Hissing voice

Attributes [hide]

Gerard Marlowe, Male Human Barbarian 7
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 58 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)9 (-1) 11 (+0)10 (+0)
Skills Acrobatics +3, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +2

Possessions: Old masterpiece painting (900 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs


Kody Kent, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a tight fitting pastel shirt and pants. Beneath his clothing is a huge mess of scar tissue. He has moderate length red hair. This blue eyed northerner is not easily forgotten.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Sold as a small child to a brothel owner, Kody was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Human conditions. He now spends his time doing works of charity.

Motivation: Human compassion; and a strong sense of loyalty to human people

Flaws: Shy, Forgetful, Racist. Bonds: Slave, Mentor. Occupation: Glassblower

Voice: Uses sign language

Attributes [hide]

Kody Kent, Male Human Adept 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 31 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)16 (+3) 7 (-2)11 (+0)
Skills Athletics +2, Medicine +0
Senses Passive Perception 8
Languages Common, Terran, Abyssal, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20 pp. 1 Minor magic item.


Social Check DCs

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