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NPC Generator

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Advanced [show]


Peter Denholm, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a fancy violet suit. His chestnut hair is cut short. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised in a white middle class family as the only child. Through the years after Peter was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Peter's father didn't care for him much, and the feeling was mutual. He's also a talented Miller, but doesn't like to broadcast it.

Motivation: Revenge; and wants to open a new tavern

Ideals: Extrovert. Flaws: Antagonistic, Mundane. Bonds: Attractive, Job, Enemies. Occupation: Servant

Voice: Strong lisp

Attributes [hide]

Peter Denholm, Male Human Rogue 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)5 (-3) 14 (+2)4 (-3)
Skills Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Randal Blackwood, Male Human [Permalink]

Personal [hide]

Description: He wears just a red suit. He has a slight overbite and is overall scrawny. He has done his best to style his black hair to look like a famous performer. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: Stoic and calm, he prefers to meditate than take action. He works hard and plays hard.

History: Randal was born in the west. At a young age he loved to build and create. When Randal reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Disciplined, Persistence. Flaws: Ugly, Hedonist. Bonds: Military. Occupation: Fortune-teller

Voice: growls and snarls, animalistic

Attributes [hide]

Randal Blackwood, Male Human Ranger 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)14 (+2) 14 (+2)15 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Infernal, Auran
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10 pp.


Social Check DCs


Richard Eastoft, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large grey jacket. He is portly but not overly obese. His chestnut hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He is mildly Human supremacist, though he does not identify as such. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Richard was raised in a hard working conservative environment. His father was very strict, and drilled into him lessons on being the perfect gentleman. He struck the Locksmith job and began his own company from there.

Motivation: He wants revenge against drow; and wants to open a new tavern

Ideals: Impeccable. Flaws: Racist. Bonds: Attractive, Religious, Job, Enemies. Occupation: Locksmith

Voice: Strong lisp

Attributes [hide]

Richard Eastoft, Male Human Rogue 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)12 (+1) 15 (+2)13 (+1)
Skills Arcana +3, Deception +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. 2 Holy water. 4 Antitoxin. 7 Acid flasks.


Social Check DCs


Chad Fawcett, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears professional attire. He sports a flattop hair cut. His blue eyes are passionate and lively.

Personality: He is extraordinarily eccentric. He takes great joy in being the best Carpenter in town.

History: Born to a Glassblower, his mother struggled to pay the bills. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult; and he'd like to take his coworkers down a peg

Flaws: Insane. Bonds: Attractive, Job, Poor. Occupation: Carpenter

Voice: Gruff and masculine

Attributes [hide]

Chad Fawcett, Male Human Paladin 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)8 (-1) 14 (+2)12 (+1)
Skills Religion +1, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1700 sp.


Social Check DCs


Clerebold Hadlee, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears long strands of sapphire and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His whole body is exceptionally muscular. His auburn hair is lengthy and is close to two feet long. He has a dull look in his brown eyes.

Personality: He will rave to anyone who will listen. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He is the product a well kept family trust fund and as such has never really known need. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now mingles about in high society.

Motivation: Money/treasure; and he is greedy

Ideals: Philantrophist. Flaws: Insane. Bonds: Rich, Immigrant, Religious. Occupation: Marshal

Voice: Boston accent

Attributes [hide]

Clerebold Hadlee, Male Human Commoner 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 10 (+0)9 (-1) 14 (+2)9 (-1)
Skills Performance +1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Amethyst (60 gp). Lapis lazuli (12 gp). Golden pearl (60 gp). 4 Holy water. 4 Holy water. 3 Acid flasks.


Social Check DCs

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