Reynard Camden, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a black shirt with thin white vertical stripes and violet pants. He wears his brown hair down. His eyes are green and catlike.
Personality: He likes to make people angry or surprised. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Reynard was born in the east. At a young age he loved to build and create. He was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Reynard and his spouse have recently divorced.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and revenge
Ideals: Justice, Persistence. Flaws: Antagonistic. Bonds: Slave, Enemies. Occupation: Spy
Voice: Australian accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 18 (+4) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Auran, Terran, Goblin, Halfling
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 100 gp. White pearl (80 gp). Malachite (6 gp). Red garnet (80 gp). 1 Minor magic item.
Norman Camden, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears tan leather gloves, a tan jacket, and tight pants. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: The child of southern immigrants he idolized his mother. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Due to his spouse's obsession with being a Doctor they were divorced and he won custody of their son. He worked as a Dyer, and he later adopted a second son.
Motivation: Doesn't want to be a Dyer and was forced into it by his family.
Flaws: Shy. Bonds: Poor, Family, Immigrant, Religious. Occupation: Dyer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 25 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 9 (-1) | 4 (-3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gunter Wordsworth, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of bows on his belt, each one with a ruby on the hilt. His tied-back hair is red. He wears crescent spectacles with a black brim.
Personality: Stoic and calm, he prefers to meditate than take action. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born in the east to a Courier, Gunter learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He now owns his own business.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Fighting, Disciplined. Flaws: Insane, Fearful. Bonds: Attractive, Job. Occupation: Courier
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp.
Anthony Walcott, Male Human [Permalink]
Personal [hide]
Description: An older man who tends to wear a large brown jacket, he is not a threatening figure. His hair is cut close to his head. His amber eyes have a joyful gleam in them most of the time.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born on a small isolated farm. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Disciplined, Fighting. Bonds: Nature, Attractive, Adventurer. Occupation: Animal Trainer
Voice: Soft and melodious
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 3000 sp. 1 Breastplate. 1 Breastplate. 1 Chain shirt.
Simon Ansley, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He usually wears his blue robe and has his ceremonial dagger always slung over his shoulder. His hair is always cut to a buzz. His eyes are a pleasant brown.
Personality: He is very quiet and rarely speaks above a whisper. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born in the east to a Beggar, Simon learned a great deal about his mother's area of expertise. A freak accident while working with his Shipwright mother left him crippled. He has achieved small success as a Beggar.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Justice. Flaws: Shy, Disease. Bonds: Job, Rich. Occupation: Beggar
Voice: Switch between two voices
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 15 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Terran, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 4000 cp.
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