Thomas Bradshaw, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a slight overbite and is overall scrawny. He has done his best to style his white hair to look like a famous performer. His eyes are a pleasant hazel.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: The child of western immigrants he idolized his mother. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thomas fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Fearful. Bonds: Poor, Job, Immigrant. Occupation: Server
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 24 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Goblin, Draconic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 100 gp.
Simon Heiser, Male Human [Permalink]
Personal [hide]
Description: This man wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt, and sports empty pouches on his belt. He keeps his chestnut hair in a pixie cut. His eyes are blue and he is always smoking a pipe.
Personality: He loves telling others what to do and how they should feel about things. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Simon was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Money/treasure; and a need for knowledge about a nearby landmark
Ideals: Opinionated. Flaws: Secretive. Bonds: Family, Adventurer, Rich. Occupation: Painter
Voice: Spanish accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 8 (-1) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Ignan, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Theobald Mitchell, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a blue shirt with thin grey vertical stripes and black pants. His golden hair is greying along the sides and has receded to reveal a widow's peak. He wears round tiny glasses practically rammed into his face.
Personality: He is extraordinarily eccentric. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He comes from a rich western family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Crown-heir. He moves from town to town, unable to find a place to settle.
Motivation: To settle down with his crush; and further expansion of business
Flaws: Insane. Bonds: Rich, Job, Immigrant, Has a crush. Occupation: Crown-heir
Voice: Hissing voice
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 13 (+1) | 14 (+2) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Goblin, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: Just what you see.
Gilbert Walpole, Male Human [Permalink]
Personal [hide]
Description: He wears red painted combat armor at almost all times. He has a moderate pudge and is not very fit. He wears a colorful flower in his brown hair. His eyes are likewise blue.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is obsessed with finding treasure.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Merchant
Voice: Soft and mumbly
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 12 (+1) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 17000 sp. A silver and pearl hairclip (60 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item.
Diggory Bing, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He tends to wear a large pastel jacket, marred by beers. His black hair is thinning but still full. His violet eyes have a joyful gleam in them most of the time.
Personality: He is happy with his job as a Seamstress. He turns his eye from what people do, preferring to live and let live. He has all his life been fascinated with singing.
History: He was born at the edge of vast forest. His childhood dream was to be a Server, but he was a colossal failure. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has money and likes to spend it; and he has passion for adventuring and risk
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Nature, Adventurer, Rich. Occupation: Seamstress
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 |
Possessions: 36000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!