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NPC Generator

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Advanced [show]


Ernest Bing, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear flannel. He sports a flattop hair cut. He has several tiny emerald earrings on each ear.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He takes great joy in being the best Mayor in town.

History: When he was but 8 years old his parents immigrated from the south. There was a wharf not far from home where he often wandered off to fish. He ran away from his former home and has been making his living as a Mayor for the past few years.

Motivation: Further expansion of business; and balancing his hectic life and new mayor responsibilities is difficult

Bonds: Rich, Attractive, Job, Immigrant, Nature. Occupation: Mayor

Voice: Soft and mumbly

Attributes [hide]

Ernest Bing, Male Human Aristocrat 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 14 (+2)7 (-2) 17 (+3)11 (+0)
Skills Perception +5, Sleight of Hand +0
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 300 gp. Azurite (7 gp).


Social Check DCs


Norman Morley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He has a slight overbite and is overall scrawny. With bright white hair and a scraggly beard. He is baby faced.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Norman is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Norman lived on a farm with his mother, near the main road leading to a nearby town. He dropped out of school to support his sick mother, and resented it. He left for the west, certain he would find work there.

Motivation: Sabotage a competitor; and to be a tailor again

Ideals: Logical. Bonds: Guardian, Family, Immigrant, Job. Occupation: Spy

Voice: Speaks through clenched teeth

Attributes [hide]

Norman Morley, Male Human Sorcerer 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)11 (+0) 16 (+3)16 (+3)
Skills Nature +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 400 gp.


Social Check DCs


Ernest Beitz, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He sports a flattop hair cut. His fierce amber eyes like to dwell on things.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He feeds upon the attention of others.

History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He desires power and/or immortality.

Flaws: Antagonistic, Disease. Bonds: Attractive, Immigrant, Adventurer. Occupation: Guard

Voice: Spits words with contempt

Attributes [hide]

Ernest Beitz, Male Human Fighter 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)12 (+1) 16 (+3)12 (+1)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Miles Stanley, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His tied-back hair is red. His face is scarred and worn.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He takes great joy in being the best Baker in town.

History: He comes from a rich western family. He was an athlete and attended two major summer competitions. He never won. He's also a talented Engraver, but doesn't like to broadcast it.

Motivation: He's repulsed by the PC.

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Baker

Voice: High pitched and raspy

Attributes [hide]

Miles Stanley, Male Human Rogue 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)16 (+3) 18 (+4)16 (+3)
Skills Intimidation +6, Stealth +7
Senses Passive Perception 14
Languages Common, Gnoll, Halfling, Ignan
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 600 gp.


Social Check DCs


Theobald Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He dresses in black turtlenecks beneath a brown coat with blue slacks. He sports a flattop hair cut. His brown eyes dart from person to person.

Personality: Abrasive and pushy, he has a hard time making friends. He is frequently practicing swordplay.

History: His father raised him in a mountain cabin. Like his mother and his brother before him, after school he went straight into learning to become a Barrister. He has set out to sabotage the competition.

Motivation: Further expansion of business; and balancing his hectic life and new barrister responsibilities is difficult

Flaws: Ugly, Antagonistic. Bonds: Military, Nature, Job. Occupation: Barrister

Voice: Italian accent

Attributes [hide]

Theobald Eastaughffe, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)11 (+0) 12 (+1)17 (+3)
Skills Athletics +5, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5

Possessions: 10000 cp.


Social Check DCs

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