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Advanced [show]


Alexandre Windsor, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He wears a top hat to cover his moderate length blonde hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is irascible and easily irritated. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Alexandre lived on a farm with his father, near the main road leading to a nearby town. His father had invested heavily in several trade routes and wanted him to inherit them. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Money/treasure.

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Family, Rich. Occupation: Dilettante

Voice: Booming voice

Attributes [hide]

Alexandre Windsor, Male Human Monk 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 52 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 19 (+4)11 (+0) 9 (-1)13 (+1)
Skills History +3, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 50000 cp. Chrysoprase (70 gp). Rich purple corundum (400 gp). Amber (150 gp). Deep blue spinel (1500 gp).


Social Check DCs


Hunter Milton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he typically wears a sleeveless long coat of deep blue leather and dull black iron scale mail. He has a chestnut handlebar mustache and slicked back chestnut hair. He has a dull look in his blue eyes.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, Hunter grew up listening to his mother's many stories. Like his mother and his sister before him, after school he went straight into learning to become a Masseuse. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Expand his business.

Ideals: Artistic, Joker. Bonds: Adventurer, Job. Occupation: Masseuse

Voice: Indian accent

Attributes [hide]

Hunter Milton, Male Human Aristocrat 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)14 (+2) 9 (-1)11 (+0)
Skills Animal Handling +2, Stealth +4
Senses Passive Perception 9
Languages Common, Halfling, Giant
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4

Possessions: 60000 cp.


Social Check DCs


Adelard Atterton, Male Human [Permalink]

Personal [hide]

Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his whip. His hair is long and chestnut with streaks of red, and is pulled back with small tan clips. His beard is red, braided, and well cared for. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: This man loves music and to teach people music more than just about anything. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Adelard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He has had some formal music training, and achieved minor success. He has never given up on his music dream.

Motivation: To get a good night's sleep; and to prove his worth to the world

Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Cook

Voice: Pirate accent

Attributes [hide]

Adelard Atterton, Male Human Rogue 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 11 (+0)16 (+3) 13 (+1)12 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Celestial, Infernal, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +3

Possessions: 700 gp. Deep blue spinel (1300 gp). Rock crystal (50 gp).


Social Check DCs


Henry Payton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a faded coat and loose pants complete with wide-brimmed hat. With bright brown hair and a scraggly beard. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Henry abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: He desires power and/or immortality.

Ideals: Joker. Flaws: Disease, Insomniac. Bonds: Poor, Adventurer. Occupation: Bather

Voice: Indian accent

Attributes [hide]

Henry Payton, Male Human Druid 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 13 (+1)13 (+1) 15 (+2)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 19000 cp. 1 Healer’s kit. 1 Superior lock. 1 Climber’s kit.


Social Check DCs


Trey Brixton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs, he is not a threatening figure. His blonde hair is lengthy and is close to two feet long. His gray eyes dart from person to person.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He got into the Sailor business at a young age. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Sailor and was forced into it by his family; and to be a armorer again

Ideals: Entrepeneur. Bonds: Poor, Family, Military, Job. Occupation: Sailor

Voice: Voice breaks

Attributes [hide]

Trey Brixton, Male Human Bard 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)10 (+0) 12 (+1)13 (+1)
Skills Deception +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 3000 sp.


Social Check DCs

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