John Reed, Male Human [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears very tight pants and wife beaters, though occasionally he sports a black coat. His blonde hair is lengthy and is close to two feet long. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He plays an instrument quite well.
History: Born in the south his family was never financially stable. His parents enrolled him in a Sorcerer school at a young age so that he could practice his psionic talents. He has never given up on his singing dream.
Motivation: To reunite with his old friends; and revenge
Ideals: Artistic, Gifted. Flaws: Addict. Bonds: Nature, Poor. Occupation: Priest
Voice: Hissing voice
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 29 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 900 gp. Banded agate (11 gp). Pink pearl (60 gp). Lapis lazuli (11 gp). Chrysoberyl (60 gp).
Solomon Fidget, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He prefers to wear red pants and tee shirts. His moppish white hair is in a traditional bowl cut. His violet eyes are slightly larger than normal.
Personality: He is happy with his job as a Healer. He turns his eye from what people do, preferring to live and let live. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: The child of a Slave Trader, who enjoyed hunting, Solomon was taken on many hunting expeditions. His mother was a soldier and died while he was still young. Solomon was left his mother's suit of armor and trained in its use and care. He struck the Healer job and began his own company from there.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion
Flaws: Fearful. Bonds: Job, Nature, Military, Adventurer. Occupation: Healer
Voice: Low range voice
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 32 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 6 (-2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 700 gp. Aquamarine (1000 gp). Malachite (6 gp). Black opal (1200 gp). Malachite (6 gp). 1 Tanglefoot bags. 4 Holy water. 4 Holy water. 4 Antitoxin.
Gilbert Clive, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male tends to wear a large grey jacket. He is tall, broad shouldered and powerfully built. His blonde hair is knotted and matted. His violet eyes are passionate and lively.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Gilbert was born in the north. At a young age he loved to build and create. His mother was a soldier and died while he was still young. Gilbert was left his mother's suit of armor and trained in its use and care. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Someone believes him a fraud; and he wants revenge against illithids
Ideals: Justice, Persistence. Flaws: Terse. Bonds: Military, Enemies. Occupation: Slave Trader
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 5 (-3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 600 gp.
Raymond Middleton, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, green, dusty cloak. He is portly but not overly obese. His red hair is thinning but still full. He wears large thick round spectacles.
Personality: He is witty, but his monotone delivery comes off as unnerving He never wears the same outfit twice, unless he absolutely has to.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His father took him hunting and taught him how to get in the mind of other creatures. He was always very intelligent and has formed a secret society of specialists.
Motivation: Wants to open a new tavern; and wants to raise his children well
Ideals: Joker, Artistic. Flaws: Secretive. Bonds: Nature, Job, Family. Occupation: Blacksmith
Voice: Low and grunting
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 30000 cp. Violet garnet (1200 gp). 1 Darkwood Shield.
Gerard Shipley, Male Human [Permalink]
Personal [hide]
Description: An older man who wears skinny pants and wears a green and grey robe with the hood down, he is not a threatening figure. He has wavy silver hair. His gray eyes lackadaisically let the world flow into them.
Personality: A deeply religious man he believes everything happens for a reason. He also has developed a complete distrust of the Laborer profession.
History: A powerful necromancer made him what he is. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted from career to career and currently works as a Bookbinder.
Motivation: Sabotage a competitor; and he is wracked by social anxiety
Flaws: Fearful. Bonds: Religious, Job, Mentor, Adventurer. Occupation: Bookbinder
Voice: Shortens vowels
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 15 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Infernal, Goblin, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 700 gp. A pair of silk slippers encrusted with tiny pearls. (50 gp). An abacus with copper, silver and gold markers (50 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!