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NPC Generator

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Advanced [show]


Thomas Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears a grey vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his grey boots flare out at the collars. His golden hair is matted, messy, and big. His hazel eyes dart from person to person.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a bit of a xeno-phobe, disliking non-Humans.

History: When he was but 7 years old his parents immigrated from the east. He was an athlete and attended two major summer competitions. He never won. He left for the east, certain he would find work there.

Motivation: Wants to work out more often.

Ideals: Passionate, Athletic. Flaws: Ugly, Racist. Bonds: Immigrant. Occupation: Sellsword

Voice: Aggressive tone

Attributes [hide]

Thomas Lindsay, Male Human Ranger 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)11 (+0) 10 (+0)13 (+1)
Skills Deception +4, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Lapis lazuli (13 gp). Amber (40 gp). 1 Minor magic item.


Social Check DCs


Hunter Jacobs, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He has a very tight haircut. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A powerful brothel owner made him what he is. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Dyer again.

Flaws: Ugly, Shy. Bonds: Poor, Job, Mentor. Occupation: Servant

Voice: Cold and demanding tone

Attributes [hide]

Hunter Jacobs, Male Human Ranger 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 18 (+4)12 (+1) 4 (-3)14 (+2)
Skills Perception -1, Performance +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1800 sp. Moss agate (15 gp). 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Adelard Byron, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has relatively light skin and is very physically imposing due to his abundance of muscles. His chestnut hair is matted, messy, and big. His blue eyes lackadaisically let the world flow into them.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He would rather hide behind his crafts than deal with other people.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Adelard was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Adelard's father didn't care for him much, and the feeling was mutual. He has never given up on his writing dream.

Motivation: He's repulsed by the PC; and wants to have a good time and be beloved

Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy. Occupation: Slave Trader

Voice: Hollow voice

Attributes [hide]

Adelard Byron, Male Human Aristocrat 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)14 (+2) 11 (+0)12 (+1)
Skills Acrobatics +2, Deception +3
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Don Cromwell, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of amethyst and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His skin is fair and his fingers are delicate and long. His golden hair is drawn into a tight pony tail with a clover scrunchie. His gray eyes dart from person to person to random spaces in the air.

Personality: He is irascible and easily irritated. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted divine powers by his dying brother.

Motivation: He is greedy; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Religious, Mentor. Occupation: Architect

Voice: Booming voice

Attributes [hide]

Don Cromwell, Male Human Monk 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)13 (+1) 10 (+0)6 (-2)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 20000 cp. 1 Masterwork Common Melee.


Social Check DCs


Heward Gracey, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a faded coat and loose pants complete with Stetson hat. His hair is blonde and very short. He is baby faced.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Heward was raised in a hard working conservative environment. Cursed with a spirit at a very young age, Heward has worked very hard to control his curse. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He's looking for his big break; and sabotage a competitor

Flaws: Disease, Secretive. Bonds: Job, Adventurer, Immigrant. Occupation: Shepherd

Voice: Switch between two voices

Attributes [hide]

Heward Gracey, Male Human Wizard 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)16 (+3) 10 (+0)17 (+3)
Skills Athletics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Druidic, Auran, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: Moss agate (9 gp).


Social Check DCs

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