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NPC Generator

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Advanced [show]


Tim Rutland, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries a battered pickaxe and tarnished morningstar as well. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Tim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His homeland was ravaged by war and he spent much of his life rebuilding it. He has been saving his money to try and buy his sister's freedom.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Fighting. Flaws: Selfish, PTSD. Bonds: Poor, Family, Adventurer. Occupation: Soapmaker

Voice: Scratchy, weak

Attributes [hide]

Tim Rutland, Male Human Expert 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)18 (+4) 15 (+2)9 (-1)
Skills Animal Handling +5, Religion +7
Senses Passive Perception 12
Languages Common, Ignan, Goblin, Abyssal, Orc
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4

Possessions: 1000 gp.


Social Check DCs


Reynard Ogden, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. His blonde hair is slicked back into a classic pompadour. This blue eyed westerner is not easily forgotten.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is frequently practicing swordplay.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He struck the Unemployed job and began his own company from there.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Joker. Bonds: Poor, Military, Religious, Mentor. Occupation: Unemployed

Voice: Irish accent

Attributes [hide]

Reynard Ogden, Male Human Warrior 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 21 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)11 (+0) 18 (+4)9 (-1)
Skills Deception +2, Survival +7
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 4000 sp. Jet (130 gp). Lapis lazuli (10 gp). Black star sapphire (900 gp). Zircon (30 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Trym Harrington, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a Stetson hat to hide his balding. His eyes are likewise brown.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born to loving parents in a slum to the east. His first spouse was a Priest, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.

Motivation: To unite with his brother.

Ideals: Fighting, Athletic. Bonds: Attractive, Family, Poor. Occupation: Painter

Voice: Pronounces difficult words wrong

Attributes [hide]

Trym Harrington, Male Human Wizard 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)14 (+2) 12 (+1)13 (+1)
Skills Intimidation +4, Nature +5
Senses Passive Perception 11
Languages Common, Goblin, Orc
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Nash, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a tan cloak and cross-gartered black stockings. His moppish white hair is in a traditional bowl cut. His eyes are likewise gray. His teeth are white and perfect.

Personality: This man loves writing and to teach people writing more than just about anything. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in the east to a Blacksmith, Aldous learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Blacksmith. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Artistic. Bonds: Attractive, Rich, Job, Nature. Occupation: Blacksmith

Voice: German accent

Attributes [hide]

Aldous Nash, Male Human Aristocrat 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 33 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)16 (+3) 16 (+3)17 (+3)
Skills Acrobatics +3, Perception +5
Senses Passive Perception 15
Languages Common, Abyssal, Halfling, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5

Possessions: 100 gp.


Social Check DCs


Diggory Breeden, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tattered old clothes. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes are slightly larger than normal.

Personality: He is fixated on the number 57. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also is a firm believer in the manly ideal.

History: The child of a Mayor, who enjoyed hunting, Diggory was taken on many hunting expeditions. Diggory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Impulsive. Bonds: Nature, Immigrant. Occupation: Spy

Voice: Indian accent

Attributes [hide]

Diggory Breeden, Male Human Paladin 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)14 (+2) 8 (-1)11 (+0)
Skills Athletics +2, Survival +1
Senses Passive Perception 9
Languages Common, Auran, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Amber (40 gp). Chrysoprase (70 gp). Amethyst (40 gp).


Social Check DCs

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