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NPC Generator

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Advanced [show]


Justin Pinkerton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is short and white. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: His tongue was cut out and he uses sign language. He has all his life been fascinated with writing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Athletic, Artistic. Flaws: Insane, Disease. Bonds: Rich. Occupation: Farmer

Voice: Soothing and warm

Attributes [hide]

Justin Pinkerton, Male Human Warlock 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 7 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 7 (-2)14 (+2) 16 (+3)16 (+3)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Adelard Copeland, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a robe, a symbol of death around his neck, and a longbow on his belt. His whole body is exceptionally muscular. He wears his silver hair up. His green eyes are passionate and lively.

Personality: Always inclined to offer people food he seems plenty friendly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Adelard grew up listening to his mother's many stories. Adelard was born on a far northern desert where he grew up under the tutelage of his mother, an expert Brewer. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adelard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Fighting, Philantrophist, Extrovert. Bonds: Immigrant, Adventurer. Occupation: Brewer

Voice: High pitched, excited

Attributes [hide]

Adelard Copeland, Male Human Monk 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)9 (-1) 12 (+1)12 (+1)
Skills Acrobatics +4, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +1

Possessions: 500 gp. Black pearl (400 gp). 1 Minor magic item.


Social Check DCs


Charles Birkenhead, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'8" and sports black clothing, slightly heavier than average wear. His hair is brown and curly. His ears are large.

Personality: He is mildly Human supremacist, though he does not identify as such. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Charles was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Through the years after Charles was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Charles's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is unsatisfied with his job

Flaws: Ugly, Racist, Antagonistic. Bonds: Mentor, Poor. Occupation: Animal Trainer

Voice: Speaks with lips pursed

Attributes [hide]

Charles Birkenhead, Male Human Monk 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 54 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)18 (+4) 13 (+1)15 (+2)
Skills Investigation +7, Medicine +4
Senses Passive Perception 11
Languages Common, Giant, Goblin, Druidic, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 300 gp. Aquamarine (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Hornsby, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears light armors faded through time and improper care. His golden hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant violet.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Animals are drawn to him, and he is able to talk to them.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted martial powers by his dying sister.

Motivation: To share knowledge with the world; and wants his loneliness to end

Ideals: Gifted, Logical. Flaws: Ugly, Sensitive. Occupation: Masseuse

Voice: Speaks with lips pursed

Attributes [hide]

Gerard Hornsby, Male Human Druid 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)7 (-2) 13 (+1)10 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 300 gp.


Social Check DCs


Drogo Wallace, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a white vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his white boots flare out at the collars. His long silver hair reaches down to his waist. His face is covered beneath a completely black helmet.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Drogo enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things.

Flaws: Mundane, Hedonist. Bonds: Attractive, Immigrant. Occupation: Miller

Voice: Low rumbling, strings words together

Attributes [hide]

Drogo Wallace, Male Human Rogue 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 26 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)13 (+1) 13 (+1)15 (+2)
Skills Deception +4, Religion +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 50 pp.


Social Check DCs

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