Richard Barton, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is wearing a perfectly clean shirt and pair of pants. With a patchy chestnut beard and wild chestnut hair. His eyes are a pleasant blue.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Richard is combative with any and all who dare try his patience in the slightest.
History: He was born into a rich family. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has never given up on his singing dream.
Motivation: Wants to work out more often; and he has a rivalry with the church that dominates his actions
Ideals: Artistic, Justice, Athletic. Bonds: Attractive, Rich, Religious. Occupation: Assassin
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 25 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 18 (+4) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 3 |
Possessions: 27000 cp. 1 Minor magic item.
Gunter Brady, Male Human [Permalink]
Personal [hide]
Description: This man is wearing colorful clothing, dressed as a Adventurer. He has a penchant for wearing a ring with an oversized ruby on his right hand. His brown hair is styled in orderly dreadlocks. His face is scarred and worn.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a great chef.
History: Sold as a small child to a brothel owner, Gunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Adventurer. He now mingles about in high society.
Motivation: Wants to open a new tavern.
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Rich, Mentor, Job. Occupation: Adventurer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 28 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Celestial
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item.
Trym Kitchur, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He prefers to wear grey pants and tee shirts. He wears a top hat to hide his balding. His eyes are green and he is always smoking a pipe.
Personality: He is extraordinarily eccentric. He takes great joy in being the best Servant in town.
History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now owns his own business.
Motivation: Retire the richest man in the west; and balancing his hectic life and new servant responsibilities is difficult
Ideals: Entrepeneur. Flaws: Insane, Mundane. Bonds: Job, Rich. Occupation: Servant
Voice: Soothing and warm
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 gp. Blue sapphire (600 gp). Eye agate (9 gp). Jet (90 gp).
Theobald Prescott, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a simple white robe with green stripes complete with hood. His hair is blonde and very short. His half smiles and amber eyes are beguiling and draw you in.
Personality: Confrontational and typically high on some drug or another. He is a font of random trivia from the lore and stories he has discovered
History: He was born blind and as such lacked many opportunities for work. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He would like to get married and retire; and to share knowledge with the world
Ideals: Logical, Entrepeneur. Flaws: Addict, Disease. Bonds: Attractive. Occupation: Assassin
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 37 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 12 (+1) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 |
Possessions: 100 gp. Moonstone (50 gp). Golden yellow topaz (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Reynard Rayden, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'0" and is well dressed, constantly wearing a grey suit, brown shirt, and pastel tie. His hair is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born the only child of a wealthy merchant. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted necromantic powers by his dying brother.
Motivation: Retire the richest man in the west; and he feels that his past leaves him morally obligated to help
Ideals: Gifted, Professionalism, Entrepeneur. Bonds: Attractive, Mentor. Occupation: Barber
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 14
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!