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NPC Generator

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Advanced [show]


Drogo Alton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is well dressed, constantly wearing a red suit, tan shirt, and pastel tie. He has wavy chestnut hair. He wears an eyepatch.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Drogo grew up listening to his mother's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barrister. In the meantime he has taken over work as a Barrister and occasionally as a mercenary.

Motivation: Expand his business.

Ideals: Optimist, Extrovert. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Barrister

Voice: Deep voice with rolling R's

Attributes [hide]

Drogo Alton, Male Human Druid 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)11 (+0) 17 (+3)15 (+2)
Skills Animal Handling +5, Arcana +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 200 gp.


Social Check DCs


Ralf Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears a blue vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his blue boots flare out at the collars. He has a hunchback. He has a small bristly mustache and wavy black hair. He has gleaming, smiling gray eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Ralf was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Ralf abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Balancing his hectic life and new Detective responsibilities is difficult; and he has passion for adventuring and risk

Flaws: Ugly, Shy. Bonds: Poor, Adventurer, Job. Occupation: Detective

Voice: Switch between two voices

Attributes [hide]

Ralf Kinsley, Male Human Expert 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)10 (+0) 15 (+2)12 (+1)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Raymond Beverly, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a perfectly clean shirt and pair of pants. His hair is brown, silky, and of moderate length. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Raymond was born with his mother's beautiful face. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Since then, he has sought to make the best of life.

Motivation: He wants to meet his childhood hero.

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Has a crush, Adventurer, Nature. Occupation: Painter

Voice: Old thin voice

Attributes [hide]

Raymond Beverly, Male Human Commoner 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)16 (+3) 6 (-2)14 (+2)
Skills Religion +5, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven, Celestial, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1900 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Geoffrey Milton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who has the majority of his body covered in plate. His hair is golden, silky, and of moderate length. This green eyed easterner is not easily forgotten.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born several months after his mother was called into army service. His first spouse was a Mayor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: He wants nothing more than to rejoin the army; and regain custody of his son

Flaws: Disease. Bonds: Attractive, Family, Military. Occupation: Miller

Voice: Speaks with a cold

Attributes [hide]

Geoffrey Milton, Male Human Monk 9
Medium (5'11") Human, Lawful Good (CR 9)
Armor Class 14
Hit Points 43 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)14 (+2) 16 (+3)10 (+0)
Skills Religion +5, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4

Possessions: 1700 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Trym Cornish, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears professional attire. He sports a long silver beard, and similarly colored long hair. His fierce gray eyes like to dwell on things.

Personality: He is happy with his job as a Cook. He turns his eye from what people do, preferring to live and let live. He has a minor phobia of water and hates getting wet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has achieved small success as a Cook.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Flaws: Fearful, Disease. Bonds: Attractive, Job, Military. Occupation: Cook

Voice: High pitched and raspy

Attributes [hide]

Trym Cornish, Male Human Druid 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)13 (+1) 13 (+1)12 (+1)
Skills Intimidation +3, Stealth +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 300 gp.


Social Check DCs

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