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Nicholas Watson, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a white vest and prefers grey and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his auburn hair in a flapper bob. He is baby faced.

Personality: Abrasive and pushy, he has a hard time making friends. He also hits on women, regardless of circumstances.

History: His mother raised him in a mountain cabin. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). After a long history of fighting, Nicholas and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to settle down with his crush

Flaws: Ugly, Antagonistic. Bonds: Has a crush, Nature, Adventurer. Occupation: Seamstress

Voice: Thin and wheezing

Attributes [hide]

Nicholas Watson, Male Human Rogue 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Performance +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. 1 Masterwork Musical instrument.


Social Check DCs


Conrad Garfield, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears just a black suit. His broad hat is riddled with cuts and holes. He wears large thick round spectacles.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He enjoys reading and quiet.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Conrad took refuge in the old dungeon and found the beat up longsword and armor he uses now. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world; and he has a rivalry with the church that dominates his actions

Ideals: Logical. Flaws: Ugly, Greedy. Bonds: Religious, Nature. Occupation: Soapmaker

Voice: Raspy

Attributes [hide]

Conrad Garfield, Male Human Bard 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)16 (+3) 12 (+1)13 (+1)
Skills Athletics +3, Performance +4
Senses Passive Perception 11
Languages Common, Orc, Undercommon, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 100 gp. Deep green spinel (90 gp). Black opal (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Addington, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and usually wears his white robe and has his shield always slung over his shoulder. His left leg appears badly burned and disfigured. He wears his blonde hair up in a very large beehive style do. His eyes, though not visible through his cowl, are blue.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He cannot resist a sob story and will often dote over anyone who has one.

History: Manfred was raised in a hard working conservative environment. His childhood dream was to be a Cartwright, but he was a colossal failure. He's since become an addict/alcoholic.

Motivation: Wants to open a new tavern.

Ideals: Disciplined, Philantrophist. Flaws: Addict. Bonds: Job. Occupation: Bowyer

Voice: Tuts and clicks tongue

Attributes [hide]

Manfred Addington, Male Human Adept 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)13 (+1) 12 (+1)16 (+3)
Skills Intimidation +6, Medicine +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 500 gp. Carnelian (70 gp). Alexandrite (1200 gp). White pearl (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Yardley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. He is an epitome of beauty. He sports a long golden beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Now he works as a writing tutor during his time off.

Motivation: He's repulsed by the PC; and he is terrified, and will act out of fear

Ideals: Artistic, Logical. Flaws: Antagonistic, Fearful. Bonds: Attractive. Occupation: Cartwright

Voice: Scottish accent

Attributes [hide]

Hugh Yardley, Male Human Cleric 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)16 (+3) 13 (+1)15 (+2)
Skills History +6, Performance +5
Senses Passive Perception 11
Languages Common, Undercommon, Goblin, Druidic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 1000 gp. Sard (80 gp). Iolite (80 gp). Sard (80 gp). Amethyst (100 gp).


Social Check DCs


Theobald Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears rags and sports a simple walking cane. He has a chestnut handlebar mustache and slicked back chestnut hair. He has gleaming, smiling gray eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is skeptical of what others tell him and is slow to trust.

History: Born to a Sellsword, his mother struggled to pay the bills. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Shy, Ugly. Bonds: Poor, Nature. Occupation: Shoemaker

Voice: Old Prospector

Attributes [hide]

Theobald Hallewell, Male Human Cleric 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Insight +4, Investigation +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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