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NPC Generator

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Advanced [show]


Thomas Bradley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a colorful flower in his golden hair. His green eyes peer out from beneath his wide-brimmed blue hat.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his father. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Persistence. Bonds: Attractive. Occupation: Farmer

Voice: Spits and sputters

Attributes [hide]

Thomas Bradley, Male Human Warrior 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)13 (+1) 14 (+2)12 (+1)
Skills Insight +4, Investigation +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Superior lock. 1 Hourglass. 1 Bullseye lantern.


Social Check DCs


Anthony Ansley, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Cartwright does. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a cross on it. His white hair is lengthy and is close to two feet long. His green eyes dart from person to person to random spaces in the air.

Personality: Anthony wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He is an amazing painter.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Cartwright arts, while his father instructed him in etiquette, music and courtly manner. After coming to the age of reason, Anthony took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is greedy; and money/treasure

Ideals: Disciplined, Gifted, Entrepeneur. Bonds: Job, Rich. Occupation: Cartwright

Voice: Nasally tone

Attributes [hide]

Anthony Ansley, Male Human Warlock 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)14 (+2) 9 (-1)18 (+4)
Skills Acrobatics +6, Performance +7
Senses Passive Perception 9
Languages Common, Draconic, Celestial
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 500 gp. Obsidian (14 gp). Moss agate (14 gp).


Social Check DCs


Don Hallewell, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His skin is fair and his fingers are delicate and long. His silver hair has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His mother raised him in a mountain cabin. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted druidic powers by his dying sister.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted, Fighting. Flaws: Ugly. Bonds: Nature. Occupation: Doctor

Voice: German accent

Attributes [hide]

Don Hallewell, Male Human Barbarian 9
Medium (5'1") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 83 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)15 (+2) 18 (+4)12 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Draconic, Aquan
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: 230 pp. Star ruby (900 gp). Blue quartz (5 gp). Red garnet (160 gp). Chrysoberyl (160 gp). Golden yellow topaz (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Weld, Male Human [Permalink]

Personal [hide]

Description: A 6'1" northern man, he wears a tight fitting green shirt and pants. He keeps his long red hair kept up in a rat tail. His blue eyes are slightly larger than normal.

Personality: Kyle wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He is afraid of women and trembles around them

History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Kyle took refuge in the old dungeon and found the beat up rapier and armor he uses now. Since then, he has sought to make the best of life.

Motivation: He wants revenge against dire rats; and several ex partners dislike his way of doing things and want revenge

Ideals: Disciplined, Optimist. Flaws: Shy. Bonds: Nature, Enemies. Occupation: Bounty Hunter

Voice: Smooth and feminine

Attributes [hide]

Kyle Weld, Male Human Barbarian 8
Medium (6'1") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 77 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)15 (+2) 10 (+0)15 (+2)
Skills Deception +5, Religion +5
Senses Passive Perception 10
Languages Common, Auran, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 6000 sp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Golden circlet with four aquamarines (3000 gp).


Social Check DCs


Adam Morley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a black coat over a green low-cut shirt, and a small hat upon his head. His hair is red and curly. His amber eyes have a joyful gleam in them most of the time.

Personality: He is happy with his job as a Stylist. He turns his eye from what people do, preferring to live and let live. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He dropped out of school before completing his studies. He has worked as a Stylist like his father before him.

Motivation: He is unsatisfied with his job; and he is wracked by social anxiety

Ideals: Gifted, Logical. Flaws: Secretive, Fearful. Bonds: Job. Occupation: Stylist

Voice: Soothing and warm

Attributes [hide]

Adam Morley, Male Human Commoner 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 9 (-1)14 (+2)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 20 pp. Citrine (30 gp). Rhodochrosite (9 gp). Freshwater pearl (9 gp). Golden pearl (130 gp).


Social Check DCs

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