Drogo Ramsey, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. Beneath his clothing is a huge mess of scar tissue. His white hair is unkempt and raggedy. He wears large thick round spectacles.
Personality: He speaks before he thinks and is too direct. He enjoys reading and quiet.
History: Drogo was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Marry his sister to traveling adventurers; and he is currently in port desperately looking for someone to get him out
Ideals: Logical. Flaws: Ugly, Impulsive. Bonds: Slave, Poor, Family. Occupation: Seamstress
Voice: Low and grunting
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Undercommon, Terran, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Deep green spinel (50 gp). Brown-green garnet (50 gp). Star rose quartz (50 gp).
Conrad Tickle, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and likes to wear ponchos typically of a light brown in addition to tight pants. His black hair is lengthy and is close to two feet long. His eyes are a pleasant violet.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He uses divination through singing.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Athletic, Gifted. Flaws: Depressed. Bonds: Adventurer, Nature. Occupation: Butcher
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 18 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 | 0 |
Possessions: 5000 sp. 4 Tanglefoot bags. 7 Acid flasks. 1 Everburning torch. 4 Tanglefoot bags.
Odo Chatham, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His golden hair is still thick. He wears large thick round spectacles.
Personality: Aggressive, abrasive, and angry, Odo embodies much of what other species detest in the Humans. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: The child of a Merchant, who enjoyed hunting, Odo was taken on many hunting expeditions. He was an apprentice working in his father's forge. After a long history of fighting, Odo and his spouse have recently divorced.
Motivation: Sabotage a competitor.
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Nature, Job. Occupation: Barrister
Voice: Speaks in third person
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 400 gp. Iolite (40 gp).
Conrad Blythe, Male Human [Permalink]
Personal [hide]
Description: He wears a grey shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. He carries a battered longsword and tarnished ceremonial dagger as well. His chestnut hair is cut jaggedly and amateurishly. He has a dull look in his blue eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His homeland was ravaged by war and he spent much of his life rebuilding it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted. Flaws: Shy, PTSD. Bonds: Attractive. Occupation: Mason
Voice: American accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 41000 sp.
Bertram Mitchell, Male Human [Permalink]
Personal [hide]
Description: This man is dressed in earthy colors with a white and brown handkerchief worn on his right side. He has a penchant for wearing a ring with an oversized emerald on his right hand. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise violet. His teeth are white and perfect.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a great chef.
History: A powerful wizard made him what he is. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Meet up once more with his childhood friend.
Ideals: Justice, Gifted. Bonds: Rich, Attractive, Mentor, Adventurer. Occupation: Apothecary
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. Gold and topaz bottle stopper cork (700 gp). Gold and topaz bottle stopper cork (700 gp).
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