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NPC Generator

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Advanced [show]


Peter Digby, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he sports violet clothing, slightly heavier than average wear. His hair is white and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Peter was raised in a hard working conservative environment. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He used his abilities to travel the world and help people.

Motivation: His religion dominates his actions; and further expansion of business

Ideals: Disciplined, Philantrophist. Flaws: Antagonistic. Bonds: Job, Religious. Occupation: Stableman

Voice: Posh accent

Attributes [hide]

Peter Digby, Male Human Warrior 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)7 (-2) 14 (+2)14 (+2)
Skills Investigation +0, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Richard Clare, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears rags and sports a simple walking cane. His long brown hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He loves telling others what to do and how they should feel about things. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: When he was but 4 years old his parents immigrated from the north. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hasn't been sleeping well lately.

Motivation: He is terrified, and will act out of fear; and to get a good night's sleep

Ideals: Opinionated. Flaws: Insomniac, Fearful. Bonds: Poor, Attractive, Immigrant. Occupation: Doctor

Voice: Speaks with lips pursed

Attributes [hide]

Richard Clare, Male Human Druid 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)12 (+1) 11 (+0)10 (+0)
Skills Deception +2, Medicine +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp.


Social Check DCs


Aldous Wade, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Bather. He wears his auburn hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bather work with an outfit from a few towns over. Bather work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Wants to open a new tavern; and to be a carpenter again

Ideals: Entrepeneur. Flaws: Cynical, Insane, Shy. Bonds: Job. Occupation: Bather

Voice: growls and snarls, animalistic

Attributes [hide]

Aldous Wade, Male Human Rogue 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)6 (-2) 13 (+1)11 (+0)
Skills Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Rolf Altham, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears tattered old clothes. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His ears are large.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother had invested heavily in several trade routes and wanted him to inherit them. He's also a talented Server, but doesn't like to broadcast it.

Motivation: He has a rivalry with the Church that dominates his actions; and balancing his hectic life and new barber responsibilities is difficult

Ideals: Persistence. Flaws: Ugly. Bonds: Job, Religious, Rich. Occupation: Barber

Voice: Stutters

Attributes [hide]

Rolf Altham, Male Human Monk 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 18 (+4)18 (+4) 13 (+1)11 (+0)
Skills Acrobatics +2, Insight +3
Senses Passive Perception 11
Languages Common, Abyssal, Gnoll, Aquan, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1400 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerald Brixton, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears bulky blue painted plate armor. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He has gleaming, smiling gray eyes.

Personality: Confrontational and typically high on some drug or another. He is a font of random trivia from the lore and stories he has discovered

History: He served in the navy to pay for his family's outstanding loans. His mother was a mechanic, and taught him how to fix just about anything. He got away from his former life and has fallen to alcoholism.

Motivation: He is compelled to act according to his religious beliefs; and to share knowledge with the world

Ideals: Logical, Persistence. Flaws: Addict. Bonds: Military, Religious. Occupation: Courier

Voice: Soft and melodious

Attributes [hide]

Gerald Brixton, Male Human Rogue 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 12 (+1)11 (+0)
Skills Persuasion +2, Stealth +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Red spinel (80 gp). Brown-green garnet (80 gp). Red garnet (80 gp).


Social Check DCs

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