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NPC Generator

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Advanced [show]


Adelard Addington, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he likes to wear ponchos typically of a light black in addition to tight pants. His moppish chestnut hair is in a traditional bowl cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: Always inclined to offer people food he seems plenty friendly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in the north. He went to a religious school and was inspired by the priests there in charitable deeds. Since then, he has sought to make the best of life.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Philantrophist, Optimist. Bonds: Attractive, Immigrant, Religious, Job. Occupation: Roofer

Voice: Low range voice

Attributes [hide]

Adelard Addington, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)13 (+1) 9 (-1)12 (+1)
Skills Athletics +3, Perception +1
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Percival Law, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears clothing that is held on in multiple layers but all of it is in poor condition. He sports a long white beard, and similarly colored long hair. His eyes, though not visible through his cowl, are violet.

Personality: Stoic and calm, he prefers to meditate than take action. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has worked as a Painter like his father before him.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Disciplined. Bonds: Poor, Military, Religious, Mentor. Occupation: Painter

Voice: Low range voice

Attributes [hide]

Percival Law, Male Human Commoner 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)11 (+0) 17 (+3)12 (+1)
Skills Nature +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 11000 cp. 1 Darkwood Shield. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Anselm Sydney, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a simple burlap shirt and baggy pants. He conceals his shortbow with his veritable burlap sack of a shirt. He sports a flattop hair cut. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is a Detective first and foremost. He believes firmly that knowledge should be universal. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a wizard, Anselm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Anselm was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Anselm's mother didn't care for him much, and the feeling was mutual. He tends to his Detective job now, and dutifully fulfills any obligations he has.

Motivation: He is compelled to act according to his religious beliefs; and expand his business

Flaws: Antagonistic. Bonds: Attractive, Job, Mentor, Religious. Occupation: Detective

Voice: Spanish accent

Attributes [hide]

Anselm Sydney, Male Human Wizard 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)15 (+2) 12 (+1)13 (+1)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 300 gp. 1 Darkwood Shield. 1 Darkwood Buckler.


Social Check DCs


Anthony Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his hand crossbow. He sports a long chestnut beard, and similarly colored long hair. His eyes are violet.

Personality: He is business-like. He takes instructions and follows them to the letter. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Anthony is combative with any and all who dare try his patience in the slightest.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Anthony was born on a far western mountains where he grew up under the tutelage of his father, an expert Herbalist. He left for the west, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to have a good time and be beloved

Ideals: Professionalism, Justice. Bonds: Slave, Immigrant. Occupation: Herbalist

Voice: Soft and melodious

Attributes [hide]

Anthony Winterbourne, Male Human Monk 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)14 (+2) 12 (+1)12 (+1)
Skills Insight +4, Investigation +5
Senses Passive Perception 11
Languages Common, Infernal, Goblin
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: White opal (500 gp). Citrine (70 gp). Coral (110 gp). Chrysoprase (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Lester, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His moppish golden hair is in a traditional bowl cut. He has a dull look in his violet eyes.

Personality: Confrontational and typically high on some drug or another. He is obsessed with a lost civilization.

History: Manfred was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's looking for his big break

Ideals: Fighting. Flaws: Addict. Bonds: Adventurer, Job, Military. Occupation: Jeweler

Voice: Italian accent

Attributes [hide]

Manfred Lester, Male Human Cleric 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)11 (+0) 17 (+3)13 (+1)
Skills Animal Handling +6, Athletics +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 70 pp.


Social Check DCs

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