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NPC Generator

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Advanced [show]


Gerard Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a green vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his green boots flare out at the collars. His chestnut hair is lengthy and is close to two feet long. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He also is a firm believer in the manly ideal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Ranger school at a young age so that he could practice his psionic talents. He has achieved small success as a Body Guard.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Job. Occupation: Body Guard

Voice: Laughs frequently while speaking

Attributes [hide]

Gerard Wilberforce, Male Human Ranger 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)9 (-1) 15 (+2)8 (-1)
Skills Investigation +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 3000 sp.


Social Check DCs


Robert Spalding, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a well pressed and immaculate suit (or dress). His black hair is cut short. He has gray eyes.

Personality: He likes to make people angry or surprised. He never wears the same outfit twice, unless he absolutely has to.

History: Robert lived on a farm with his mother, near the main road leading to a nearby town. His family was turned out during the war. He and his family wandered north to less war torn lands. Due to his spouse's obsession with being a Sailor they were divorced and he won custody of their son. He worked as a Slave Trader, and he later adopted a second son.

Motivation: He is compelled to act according to his religious beliefs; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Flaws: Antagonistic, PTSD. Bonds: Family, Religious. Occupation: Slave Trader

Voice: Sore throat, cough

Attributes [hide]

Robert Spalding, Male Human Expert 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)13 (+1) 14 (+2)13 (+1)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Ralf Melancon, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He usually wears his green robe and has his monstrous two handed axe always slung over his shoulder. His golden hair is thinning but still full. His eyes are likewise brown.

Personality: Abrasive and pushy, he has a hard time making friends. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Ralf was born with his mother's beautiful face. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and to pay off his debts

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Debt, Guardian. Occupation: Servant

Voice: German accent

Attributes [hide]

Ralf Melancon, Male Human Rogue 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)16 (+3) 15 (+2)14 (+2)
Skills Acrobatics +1, Athletics +1
Senses Passive Perception 12
Languages Common, Undercommon, Giant, Halfling
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 3200 sp. 1 Half-Plate.


Social Check DCs


Ernest Fulton, Male Human [Permalink]

Personal [hide]

Description: He wears a blue costume with the symbols of his god on his torso. His hair is long and chestnut with streaks of brown, and is pulled back with small blue clips. His beard is brown, braided, and well cared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He acts crazy and hedonistic. Energy wise he seems alert and responsive.

History: He was born into a rich family. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Professionalism. Flaws: Ugly, Hedonist. Bonds: Rich, Slave. Occupation: Beggar

Voice: Relaxed voice

Attributes [hide]

Ernest Fulton, Male Human Monk 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 12 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 8 (-1)9 (-1) 12 (+1)15 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gilbert Graham, Male Human [Permalink]

Personal [hide]

Description: He wears green trousers with grey and green striped suspenders. He wears various colorful collared shirts. He carries with him a set of longswords on his belt, each one with a amber on the hilt. His moppish auburn hair is in a traditional bowl cut. His green eyes are passionate and lively.

Personality: Gilbert speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A powerful wizard made him what he is. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable, Joker. Bonds: Mentor, Religious. Occupation: Layabout

Voice: Whispers

Attributes [hide]

Gilbert Graham, Male Human Monk 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)11 (+0) 14 (+2)16 (+3)
Skills Performance +6, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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