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NPC Generator

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Advanced [show]


Randal Brandon, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has white hair. He wears a mask on his face.

Personality: He is happy with his job as a Tanner. He turns his eye from what people do, preferring to live and let live. He pushes his goals aggressively. He is also a coward if confronted.

History: A powerful slaver made him what he is. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 4 years.

Motivation: Sabotage a competitor; and he wants to meet his childhood hero

Flaws: Fearful. Bonds: Adventurer, Attractive, Job, Mentor. Occupation: Tanner

Voice: Hissing voice

Attributes [hide]

Randal Brandon, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)9 (-1) 10 (+0)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Tim Thackeray, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is renowned for his bright brown suits and hats. He is an epitome of beauty. His blonde hair is still thick. He tend to wears goggles to shield his eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Tim was born in the north. At a young age he loved to build and create. Tim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wishes to resurrect an old love; and to prove his worth to the world

Ideals: Persistence. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Nature, In love. Occupation: Brewer

Voice: Posh accent

Attributes [hide]

Tim Thackeray, Male Human Barbarian 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 41 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 8 (-1)8 (-1) 9 (-1)15 (+2)
Skills Investigation +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4

Possessions: 300 gp. Alexandrite (1300 gp). Blue star sapphire (700 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Geoffrey Branson, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his long brown hair kept up in a rat tail. His eyes, though not visible through his cowl, are green.

Personality: Geoffrey wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He got into the Carter business at a young age. There was a wharf not far from home where he often wandered off to fish. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the east; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined, Entrepeneur. Bonds: Religious, Job, Nature. Occupation: Carter

Voice: Deep voice with rolling R's

Attributes [hide]

Geoffrey Branson, Male Human Aristocrat 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)15 (+2) 6 (-2)8 (-1)
Skills Perception +0, Stealth +4
Senses Passive Perception 14
Languages Common, Gnoll, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Godfrey Kelsey, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time. He has a long blonde beard with little hanging trinkets. His eyes are likewise brown. His teeth are white and perfect.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was born in the south, but his parents moved at a very young age to the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He ran away from his former home and has been making his living as a Spy for the past few years.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he'd like to take his coworkers down a peg

Ideals: Fighting. Bonds: Attractive, Job, Enemies, Immigrant. Occupation: Spy

Voice: Stutters

Attributes [hide]

Godfrey Kelsey, Male Human Expert 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 7 (-2)14 (+2) 13 (+1)13 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common, Terran, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Diggory Haley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and wears a robe, a symbol of his god around his neck, and a scimitar on his belt. His left leg appears badly burned and disfigured. He sports a flattop hair cut. He wears large thick round spectacles.

Personality: He will rave to anyone who will listen. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in a small village he learned the ways of the warrior from his father. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Insane, Fearful. Bonds: Rich. Occupation: Knight

Voice: Soft and melodious

Attributes [hide]

Diggory Haley, Male Human Barbarian 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)12 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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