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Advanced [show]


Kody Southey, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a grey coat over a brown low-cut shirt, and a deerstalker hat upon his head, he is not a threatening figure. His hair is cut close to his head. His face is covered beneath a completely black helmet.

Personality: He is witty, but his monotone delivery comes off as unnerving He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted divine powers by his dying sister.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Joker, Gifted. Bonds: Attractive, Religious. Occupation: Detective

Voice: Pronounces difficult words wrong

Attributes [hide]

Kody Southey, Male Human Aristocrat 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)10 (+0) 15 (+2)8 (-1)
Skills Athletics +5, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 30 pp. Alexandrite (300 gp). 1 Minor magic item.


Social Check DCs


Gerard Colton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He wears a grey costume with the symbols of the sun god on his torso. His long black hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He believes the world needs to unite to get rid of illithids once and for all.

History: Gifted from a young age, Gerard studied abroad. Gerard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted from career to career and currently works as a Knight.

Motivation: Wants his loneliness to end; and to settle down with his crush

Ideals: Gifted. Bonds: Enemies, Adventurer, Job, Has a crush. Occupation: Knight

Voice: Soothing and warm

Attributes [hide]

Gerard Colton, Male Human Sorcerer 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)11 (+0) 13 (+1)9 (-1)
Skills Investigation +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 400 gp. Red garnet (140 gp). 1 Minor magic item.


Social Check DCs


Hugh Hackney, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a faded coat and loose pants complete with wide-brimmed hat. He keeps his white hair in a flapper bob. His gray eyes dart from person to person to random spaces in the air.

Personality: Confrontational and typically high on some drug or another. He does not believe in violence as a means to an end. He is a dedicated Butcher but believes his peers are too gung-ho.

History: Sold as a small child to a wizard, Hugh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Pacifist. Flaws: Addict, Greedy. Bonds: Mentor, Adventurer. Occupation: Butcher

Voice: Voice breaks

Attributes [hide]

Hugh Hackney, Male Human Warrior 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)9 (-1) 14 (+2)11 (+0)
Skills History +1, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 5000 cp. 1 Minor magic item.


Social Check DCs


Dustin Myerscough, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'2" and wears just a black suit. His right hand appears badly burned and disfigured. His brown hair and beard is wavy and long. His eyes are blue and catlike.

Personality: He is business-like. He takes instructions and follows them to the letter. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Professionalism, Gifted, Persistence. Bonds: Adventurer. Occupation: Glassblower

Voice: Dark and ominous

Attributes [hide]

Dustin Myerscough, Male Human Monk 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)14 (+2) 14 (+2)12 (+1)
Skills Intimidation +4, Nature +5
Senses Passive Perception 12
Languages Common, Aquan, Goblin
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 500 gp.


Social Check DCs


Kyle Ashton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears bulky brown painted plate armor. He has a long chestnut beard with little hanging trinkets. His eyes are amber and he is always smoking a pipe.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Brilliant and gifted he never wanted to apply himself. He got away from his former life and has fallen to alcoholism.

Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage

Ideals: Impeccable, Artistic, Gifted. Flaws: Addict. Bonds: Family. Occupation: Spy

Voice: Scottish accent

Attributes [hide]

Kyle Ashton, Male Human Barbarian 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 47 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)5 (-3) 15 (+2)14 (+2)
Skills Arcana +0, Athletics +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +6

Possessions: 500 gp. Eye agate (13 gp). Blue star sapphire (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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