Miles Brandon, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His skin is fair and his fingers are delicate and long. He wears a colorful flower in his chestnut hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: The child of a Sculptor, who enjoyed hunting, Miles was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is currently in port desperately looking for someone to get him out; and to share knowledge with the world
Flaws: Greedy. Bonds: Poor, Attractive, Slave, Nature. Occupation: Navigator
Voice: Jamaican accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 16 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 13 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 pp. 1 Minor magic item.
Percival Anderton, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He wears professional attire. His golden hair is lengthy. He wears crescent spectacles with a black brim.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an athlete and attended two major summer competitions. He never won. He has dedicated himself to building a better world.
Motivation: Wants to work out more often.
Ideals: Philantrophist, Athletic. Bonds: Attractive, Adventurer, Military. Occupation: Carter
Voice: pre-pubescent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 200 gp. 1 Climber’s kit.
Alexandre Wade, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing a perfectly clean shirt and pair of pants. His hair is greying and his face has many wrinkles. His eyes are likewise brown. His teeth are white and perfect.
Personality: He is witty, but his monotone delivery comes off as unnerving He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: Born to a pair of adventurers, Alexandre grew up listening to his father's many stories. There was a wharf not far from home where he often wandered off to fish. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark
Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Enemies, Adventurer, Nature. Occupation: Armorer
Voice: Aggressive tone
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 16 (+3) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Aquan, Infernal, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 11000 cp.
John Colby, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is wearing colorful clothing, dressed as a Miner. He keeps his red hair in a flapper bob. His brown eyes dart from person to person.
Personality: Calm and collected, he is a well trained Miner. He is frequently practicing swordplay.
History: The child of eastern immigrants he idolized his mother. He worked as a nervous Miner and found it very stressful. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Sabotage a competitor; and meet up once more with his childhood friend
Bonds: Job, Military, Immigrant, Rich, Adventurer. Occupation: Miner
Voice: German accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Rhodochrosite (7 gp). Tiger eye turquoise (7 gp). Brown-green garnet (100 gp). 4 Thunderstones. 2 Acid flasks.
Godfrey Clinton, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dark leathers with embroidery. He has a small bristly mustache and wavy white hair. His brown eyes dart from person to person to random spaces in the air.
Personality: A skeptical and narcissistic man, Godfrey's first love is himself. His second love is also himself. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was raised in a mountains tribe. He was an apprentice working in his father's forge. He has worked as a Bellfounder like his father before him.
Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult; and sabotage a competitor
Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Nature, Job. Occupation: Bellfounder
Voice: Whispers
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 1700 sp.
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