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NPC Generator

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Advanced [show]


Odo Bradly, Male Human [Permalink]

Personal [hide]

Description: This malnourished man typically wears a sleeveless long coat of deep yellow leather and dull red iron scale mail. With bright red hair and a scraggly beard. He wears crescent spectacles with a black brim.

Personality: He hates giants. He views them as having robbed his home of its proper glory. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in a small village he learned the ways of the warrior from his mother. Odo was born on a far southern forest where he grew up under the tutelage of his mother, an expert Stylist. Days after completing his studies, news broke out that his hometown was attacked by giants. Odo was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Bonds: Poor, Enemies, Job, Immigrant. Occupation: Stylist

Voice: Old thin voice

Attributes [hide]

Odo Bradly, Male Human Sorcerer 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 29 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)12 (+1) 7 (-2)11 (+0)
Skills Perception +1, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Brent, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has wavy auburn hair. His skin is flawless and his green eyes scan people very quickly.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His parents moved while he was still in utero so he is the first generation to be born here. His family was turned out during the war. He and his family wandered north to less war torn lands. He left for the north, certain he would find work there.

Motivation: Wants to open a new tavern; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic, PTSD. Bonds: Attractive, Immigrant. Occupation: Healer

Voice: Switch between two voices

Attributes [hide]

Anthony Brent, Male Human Expert 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)11 (+0) 7 (-2)7 (-2)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 80 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Tim Conway, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he prefers to wear brown pants and tee shirts. His white hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is fixated on the number 69. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not believe in violence as a means to an end. He is a dedicated Navigator but believes his peers are too gung-ho.

History: Tim was born with his father's beautiful face. Tim was born on a far northern plains where he grew up under the tutelage of his father, an expert Navigator. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep.

Ideals: Pacifist. Flaws: Insomniac, Insane. Bonds: Attractive, Immigrant. Occupation: Navigator

Voice: Rhymes sentences (sorry)

Attributes [hide]

Tim Conway, Male Human Barbarian 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)12 (+1) 16 (+3)11 (+0)
Skills Athletics +4, Persuasion +2
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. Golden pearl (60 gp). 1 Thunderstones. 3 Tanglefoot bags.


Social Check DCs


Heward Browning, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is bald on top and has large red tufts of hair around his ears. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fisher arts, while his father instructed him in etiquette, music and courtly manner. Through the years after Heward was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Heward's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure.

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant. Occupation: Fisher

Voice: Hollow voice

Attributes [hide]

Heward Browning, Male Human Aristocrat 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)10 (+0) 14 (+2)13 (+1)
Skills Athletics +6, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 900 gp. Jet (40 gp).


Social Check DCs


Trey Merton, Male Human [Permalink]

Personal [hide]

Description: 6'3" and muscular, this western man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: From birth he was tutored by a cruel and relentless mentor. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He seems to be bored by most things; and he is greedy

Ideals: Athletic, Justice, Philantrophist. Bonds: Mentor, Rich. Occupation: Performer

Voice: Soothing and warm

Attributes [hide]

Trey Merton, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 15 (+2)9 (-1) 11 (+0)12 (+1)
Skills Investigation +1, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 100 gp. Deep blue spinel (400 gp). Red-brown spinel (130 gp). Moonstone (80 gp). 1 Masterwork Common Melee.


Social Check DCs

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