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Advanced [show]


Theobald Lester, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has moderate length white hair. His eyes are a pleasant hazel.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. The war was a terrible time for him, and Theobald does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Theobald was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Theobald's mother didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: He feels kind of lost in life.

Ideals: Philantrophist. Flaws: Antagonistic, Depressed. Bonds: Military. Occupation: Fisher

Voice: Strong lisp

Attributes [hide]

Theobald Lester, Male Human Paladin 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 49 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)15 (+2) 11 (+0)15 (+2)
Skills Acrobatics +3, Arcana +4
Senses Passive Perception 10
Languages Common, Sylvan, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Red spinel (60 gp). Chalcedony (50 gp). Red spinel (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Ernest Yardley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His black hair is greying along the sides and has receded to reveal a widow's peak. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: When he was but 6 years old his parents immigrated from the east. He worked as a nervous Layabout and found it very stressful. He's also a talented Beggar, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Optimist, Fighting. Bonds: Attractive, Job, Immigrant. Occupation: Layabout

Voice: Low rumbling, strings words together

Attributes [hide]

Ernest Yardley, Male Human Aristocrat 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)15 (+2) 13 (+1)12 (+1)
Skills Insight +4, Stealth +3
Senses Passive Perception 11
Languages Common, Ignan, Orc
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 800 gp. Rhodochrosite (15 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Hunter Marley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears silk and lounges about seductively. His brown hair is drawn into a tight pony tail with a butterfly scrunchie. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is calm most of the time but flees social interaction. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Hunter was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. After coming to the age of reason, Hunter took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has dedicated himself to building a better world.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Shipwright

Voice: Spits and sputters

Attributes [hide]

Hunter Marley, Male Human Aristocrat 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 15 (+2)16 (+3) 18 (+4)11 (+0)
Skills Deception +3, Religion +6
Senses Passive Perception 14
Languages Common, Dwarven, Goblin, Draconic
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Reid, Male Human [Permalink]

Personal [hide]

Description: This western man wears a custom-built plate barding that's adorned with white lining and desert motifs. His clothes are grease stained in places. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He is very pretty but has cold, dead eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He feeds upon the attention of others.

History: The child of western immigrants he idolized his mother. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Joker. Flaws: Insane. Bonds: Poor, Immigrant, Attractive. Occupation: Stableman

Voice: Uses lots of figures of speech

Attributes [hide]

Cory Reid, Male Human Commoner 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)17 (+3) 12 (+1)11 (+0)
Skills Nature +5, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Ernest Dryden, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He wears a worn and beaten armor. His long blonde hair is drawn into a two foot long braid. His fierce gray eyes like to dwell on things.

Personality: He loves telling others what to do and how they should feel about things. The war was a terrible time for him, and Ernest does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a pair of adventurers, Ernest grew up listening to his father's many stories. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Ideals: Opinionated, Entrepeneur. Flaws: Depressed. Bonds: Military, Adventurer. Occupation: Dilettante

Voice: Mumbles to self between sentences

Attributes [hide]

Ernest Dryden, Male Human Expert 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)10 (+0) 17 (+3)8 (-1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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