Anthony Middleton, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. His skin is fair and his fingers are delicate and long. His hair is blonde, silky, and of moderate length. He has several tiny sapphire earrings on each ear.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is obsessed with finding treasure.
History: Sold as a small child to a slaver, Anthony was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He desires power and/or immortality.
Bonds: Attractive, Rich, Enemies, Adventurer, Mentor. Occupation: Courier
Voice: Old thin voice
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 300 gp.
Lance Tewksbury, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He does not wear sleeves and tends to eschew shirts when he can avoid it. With a patchy black beard and wild black hair. His thin eyebrows rest above his beady gray eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Animals are drawn to him, and he is able to talk to them.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.
Motivation: He loathes his own lifestyle; and to share knowledge with the world
Ideals: Gifted, Logical. Flaws: Ugly, Depressed, Insane. Occupation: Soapmaker
Voice: Sensual and smooth
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 34 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 18 (+4) | 17 (+3) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Terran, Celestial, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. Deep blue spinel (1100 gp).
Balimaar Law, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and his gloved hand is found clutching a dagger. With bright auburn hair and a scraggly beard. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He never wears the same outfit twice, unless he absolutely has to.
History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Balimaar was left his father's suit of armor and trained in its use and care. Now he works as a music tutor during his time off.
Motivation: Doesn't want to be a Bellfounder and was forced into it by his family; and marry his brother to traveling adventurers
Ideals: Artistic, Logical. Flaws: Addict, Antagonistic. Bonds: Military, Family. Occupation: Bellfounder
Voice: Jittery and nervous
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 8 (-1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 300 gp.
Randal Dumph, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears dark leathers with embroidery. He is an epitome of beauty. His auburn hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born into a rich family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now mingles about in high society.
Motivation: Retire the richest man in the south; and money/treasure
Ideals: Entrepeneur. Flaws: Racist, Antagonistic. Bonds: Attractive, Rich. Occupation: Ruler
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Auran, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 8000 sp. 1 Minor magic item.
Kyle Hayden, Male Human [Permalink]
Personal [hide]
Description: An older man who is wearing a long, tan, dusty cloak, he is not a threatening figure. He wears his black hair up in a very large beehive style do. He has hazel eyes.
Personality: Overbrimming with self-confidence, Kyle isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born blind and as such lacked many opportunities for work. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Balancing his hectic life and new Bather responsibilities is difficult; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Fearful, Disease. Bonds: Nature, Job. Occupation: Bather
Voice: Low and grunting
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 52 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 1000 gp. Chalcedony (80 gp). Deep blue spinel (1200 gp). Aquamarine (1200 gp).
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