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Advanced [show]


Gomory Langston, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His silver hair is smooth and relatively long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Gomory was born with his father's beautiful face. There was a wharf not far from home where he often wandered off to fish. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend.

Flaws: Racist. Bonds: Immigrant, Attractive, Adventurer, Nature. Occupation: Weaver

Voice: Dutch accent

Attributes [hide]

Gomory Langston, Male Human Bard 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)18 (+4) 11 (+0)12 (+1)
Skills Medicine +2, Nature +6
Senses Passive Perception 10
Languages Common, Goblin, Aquan, Halfling, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143200000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Gunter Bradford, Male Human [Permalink]

Personal [hide]

Description: Standing 5'6", this man wears a grey coat over a green low-cut shirt, and a Stetson hat upon his head. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His face is scarred and worn.

Personality: Confrontational and typically high on some drug or another. He misses his home and complains about the freezing weather, even in summer.

History: The child of northern immigrants he idolized his father. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Gunter took refuge in the large cave and found the beat up bow and armor he uses now. He has gone from town to town working and never settling down anywhere, but has fallen for a local Stableman. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's in love; and wants a kiss

Flaws: Ugly, Addict. Bonds: Immigrant, Nature, Has a crush. Occupation: Ploughman

Voice: Ums and uhs a lot

Attributes [hide]

Gunter Bradford, Male Human Ranger 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)15 (+2) 8 (-1)13 (+1)
Skills Athletics +1, Nature +4
Senses Passive Perception 9
Languages Common, Goblin, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item.


Social Check DCs


Anselm Rayden, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright violet and pastel, and wears rings and necklaces with large, colorful gems. His hair is always cut to a buzz. His fierce gray eyes like to dwell on things.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Animals are drawn to him, and he is able to talk to them.

History: He was born the only child of a wealthy merchant. His mother had invested heavily in several trade routes and wanted him to inherit them. He became a Mayor soon after.

Motivation: He feels threatened by others; and retire the richest man in the west

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Rich, Job. Occupation: Mayor

Voice: Slow speaker

Attributes [hide]

Anselm Rayden, Male Human Barbarian 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)11 (+0) 17 (+3)16 (+3)
Skills Animal Handling +5, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp. Brown-green garnet (150 gp). Freshwater pearl (12 gp). Red garnet (150 gp).


Social Check DCs


Gerald Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears just a grey suit. His black hair is kept up in a ponytail inside a broad hat. He has brown eyes and a grey hat with a brown feather.

Personality: Aggressive, abrasive, and angry, Gerald embodies much of what other species detest in the Humans. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His divine abilities were realized during a raid on his village. Days after completing his studies, news broke out that his hometown was attacked by illithids. Gerald was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Someone believes him a fraud; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Layabout

Voice: Dark and ominous

Attributes [hide]

Gerald Kimberly, Male Human Adept 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)12 (+1) 10 (+0)13 (+1)
Skills History +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 100 gp.


Social Check DCs


Henry Harley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large white jacket. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a butterfly on it. His deerstalker hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To end his boredom.

Ideals: Gifted. Flaws: Ugly, Insomniac, Mundane, Hedonist. Bonds: Poor. Occupation: Sailor

Voice: Rolls R's

Attributes [hide]

Henry Harley, Male Human Druid 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 11 (+0)12 (+1) 16 (+3)9 (-1)
Skills Animal Handling +6, Persuasion +2
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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