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Advanced [show]


Bertram Marlowe, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. He has a long chestnut beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.

Personality: His tongue was cut out and he uses sign language. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and he is terrified, and will act out of fear

Flaws: Disease, Fearful. Bonds: Rich, Attractive, Religious. Occupation: Carpenter

Voice: Dutch accent

Attributes [hide]

Bertram Marlowe, Male Human Paladin 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)14 (+2) 10 (+0)14 (+2)
Skills Sleight of Hand +4, Survival +2
Senses Passive Perception 10
Languages Common, Infernal, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1 Antitoxin.


Social Check DCs


Trey Harley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a worn and beaten armor. He wears a top hat to cover his moderate length golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Animals are drawn to him, and he is able to talk to them.

History: He was born to loving parents in a slum to the south. Brilliant and gifted he never wanted to apply himself. Since then, he has sought to make the best of life.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult; and he is currently in port desperately looking for someone to get him out

Ideals: Athletic, Justice, Gifted. Bonds: Poor, Slave. Occupation: Architect

Voice: Excited and jittery

Attributes [hide]

Trey Harley, Male Human Rogue 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)13 (+1) 13 (+1)12 (+1)
Skills Acrobatics +3, Deception +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +4

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Breeden, Male Human [Permalink]

Personal [hide]

Description: He wears dull grey sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has wavy golden hair. His eyes are violet and beady.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born in the south, but his parents moved at a very young age to the east. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often.

Ideals: Optimist, Athletic. Flaws: Ugly, Racist. Bonds: Immigrant. Occupation: Guard

Voice: Rolls R's

Attributes [hide]

Miles Breeden, Male Human Sorcerer 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)13 (+1) 7 (-2)14 (+2)
Skills Animal Handling +0, Performance +4
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 200 gp.


Social Check DCs


Clerebold Westcott, Male Human [Permalink]

Personal [hide]

Description: He wears blue painted combat armor at almost all times. He is portly but not overly obese. His red hair is lengthy. His ears are large.

Personality: Eccentric and domineering, Clerebold will drive conversation. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in the south. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Extrovert. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Junk Dealer

Voice: Russian accent

Attributes [hide]

Clerebold Westcott, Male Human Aristocrat 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)16 (+3) 11 (+0)7 (-2)
Skills Arcana +5, Survival +2
Senses Passive Perception 10
Languages Common, Draconic, Terran, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Percival Addington, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He keeps his auburn hair in a flapper bob. He has a dull look in his gray eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a pair of adventurers, Percival grew up listening to his mother's many stories. He helped his mother out around the business and became quite the natural. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend.

Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Mercenary

Voice: Speaks like tongue is numb

Attributes [hide]

Percival Addington, Male Human Barbarian 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 41 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)8 (-1) 13 (+1)15 (+2)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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