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Advanced [show]


Bertram Kirby, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt, and sports empty pouches on his belt. His long silver hair is drawn into a two foot long braid. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He made a point of taking high paying jobs and getting most of it up front. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Bertram never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: An old rival family wants him found; and he has passion for adventuring and risk

Flaws: Antagonistic. Bonds: Adventurer, Military, In love, Family. Occupation: Mason

Voice: Pronounces difficult words wrong

Attributes [hide]

Bertram Kirby, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)11 (+0) 18 (+4)12 (+1)
Skills Medicine +6, Religion +2
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 23000 sp. 1 Minor magic item.


Social Check DCs


Randal Stanford, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear green tank tops with violet pants. He has wavy white hair. His face is covered beneath a completely black helmet.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a ruthless business man, a trait he acquired from his father.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. Through the years after Randal was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Randal's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Mayor

Voice: Stutters

Attributes [hide]

Randal Stanford, Male Human Ranger 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)11 (+0) 8 (-1)12 (+1)
Skills Athletics +4, Investigation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Hunter Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes, though not visible through his cowl, are violet.

Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with finding treasure.

History: Born in the east to a Navigator, Hunter learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to raise his children well; and to be a tailor again

Bonds: Rich, Religious, Adventurer, Job, Family. Occupation: Navigator

Voice: Posh accent

Attributes [hide]

Hunter Bradshaw, Male Human Monk 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 7 (-2)13 (+1) 14 (+2)15 (+2)
Skills Animal Handling +4, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Patrick Carlisle, Male Human [Permalink]

Personal [hide]

Description: He likes to wear red tank tops with brown pants. He sports a long brown beard, and similarly colored long hair. His amber eyes peer out from beneath his deerstalker red hat.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not trust anyone and sleeps with one eye open.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His martial abilities were realized during a raid on his village. He used his abilities to travel the world and help people.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Optimist, Gifted, Philantrophist. Flaws: Insomniac, Mundane. Occupation: Merchant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Patrick Carlisle, Male Human Monk 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)10 (+0) 15 (+2)10 (+0)
Skills History +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. 1 Darkwood Shield.


Social Check DCs


Roger Kinsley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is generally well dressed albeit a few years behind the times. He has a long blonde beard with little hanging trinkets. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Roger took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Gifted. Bonds: Attractive, Job, Adventurer. Occupation: Stylist

Voice: Smoker's lung

Attributes [hide]

Roger Kinsley, Male Human Warrior 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)8 (-1) 11 (+0)9 (-1)
Skills Acrobatics +2, Athletics +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Gold and topaz bottle stopper cork (500 gp).


Social Check DCs

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