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NPC Generator

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Advanced [show]


Thomas Eastoft, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears clothing that is held on in multiple layers but all of it is in poor condition. His red hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a pair of big game hunters, but was frequently ill as a child. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and seeks redemption

Ideals: Justice, Opinionated. Flaws: Insane, Disease. Bonds: Poor. Occupation: Doctor

Voice: Ums and uhs a lot

Attributes [hide]

Thomas Eastoft, Male Human Sorcerer 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)13 (+1) 14 (+2)13 (+1)
Skills Religion +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 100 gp.


Social Check DCs


Richard Kensley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His hair is golden, silky, and of moderate length. His hazel eyes lackadaisically let the world flow into them.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Joker, Justice. Bonds: Immigrant, Attractive, Rich. Occupation: Carpenter

Voice: Shortens vowels

Attributes [hide]

Richard Kensley, Male Human Warrior 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 33 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)10 (+0) 10 (+0)14 (+2)
Skills Arcana +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Tattersall, Male Human [Permalink]

Personal [hide]

Description: He dresses in yellow turtlenecks beneath a white coat with green slacks, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His hair is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: Confrontational and typically high on some drug or another. A true patriot, Hunter would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a pair of adventurers, Hunter grew up listening to his father's many stories. A freak accident while working with his Navigator father left him crippled. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Flaws: Addict, Disease. Bonds: Attractive, Military, Adventurer. Occupation: Cartwright

Voice: Speaks with lips pursed

Attributes [hide]

Hunter Tattersall, Male Human Aristocrat 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)17 (+3) 13 (+1)11 (+0)
Skills Persuasion +2, Religion +5
Senses Passive Perception 11
Languages Common, Infernal, Draconic, Goblin
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Theodoric Remington, Male Human [Permalink]

Personal [hide]

Description: He likes to wear grey tank tops with violet pants. He is portly but not overly obese. He has no hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in the north. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Theodoric and his spouse have recently divorced.

Motivation: Human compassion; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Justice. Flaws: Ugly, Addict, Antagonistic. Bonds: Immigrant. Occupation: Doctor

Voice: High pitched and raspy

Attributes [hide]

Theodoric Remington, Male Human Barbarian 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 46 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)10 (+0) 12 (+1)13 (+1)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Anselm Springfield, Male Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this northern man wears a green vest and prefers grey and red shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a long black beard with little hanging trinkets. He wears a mask on his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He takes great joy in being the best Weaver in town.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his brother to traveling adventurers.

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Military, Family. Occupation: Weaver

Voice: Hollow voice

Attributes [hide]

Anselm Springfield, Male Human Expert 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)9 (-1) 15 (+2)15 (+2)
Skills Arcana +1, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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