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Advanced [show]


Anselm Harper, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he has a large blue mantle and cape that has been intricately interwoven into his brown robe, and is pretty ugly. His chestnut hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Prone to second guessing himself, he comes off as nervous. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Layabout arts, while his father instructed him in etiquette, music and courtly manner. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure.

Flaws: Ugly, Shy. Bonds: Adventurer, Rich, Military. Occupation: Layabout

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Anselm Harper, Male Human Bard 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)16 (+3) 13 (+1)7 (-2)
Skills Animal Handling +3, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Druidic, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 1700 sp.


Social Check DCs


William Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a white and black handkerchief worn on his right side. He has a slight overbite and is overall scrawny. His top hat is riddled with cuts and holes. His gray eyes dart from person to person to random spaces in the air.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is obsessed with his god.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was a mechanic, and taught him how to fix just about anything. He has worked as a Barrister like his father before him.

Motivation: He is terrified, and will act out of fear; and further expansion of business

Ideals: Athletic, Persistence. Flaws: Ugly, Fearful. Bonds: Religious, Job. Occupation: Barrister

Voice: Deep voice with rolling R's

Attributes [hide]

William Yeardley, Male Human Cleric 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 52 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)10 (+0) 7 (-2)16 (+3)
Skills Athletics +1, Insight +1
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Gyula, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears many layers of old clothing at all times. His hair is auburn and curly. He wears a mask on his face.

Personality: He is irascible and easily irritated. He believes the world needs to unite to get rid of giants once and for all.

History: Sold as a small child to a necromancer, Clerebold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and his name or reputation has been wronged in the past by giants, and he desires to right it

Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies, Mentor, Adventurer. Occupation: Baker

Voice: Low range voice

Attributes [hide]

Clerebold Gyula, Male Human Ranger 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)10 (+0) 15 (+2)12 (+1)
Skills Deception +3, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Lewis Payton, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright pastel and green, and wears rings and necklaces with large, colorful gems. His golden hair, when down, is lengthy. His gray unseeing eyes seem to look past you.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born into a rich family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He got away from his former life and has fallen to alcoholism.

Motivation: He is greedy.

Ideals: Justice, Entrepeneur. Flaws: Disease, Antagonistic, Addict. Bonds: Rich. Occupation: Soapmaker

Voice: Slow speaker

Attributes [hide]

Lewis Payton, Male Human Warrior 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)18 (+4) 8 (-1)15 (+2)
Skills Performance +5, Stealth +2
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Abyssal, Aquan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 30000 cp. Freshwater pearl (12 gp). Silver pearl (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Jacobs, Male Human [Permalink]

Personal [hide]

Description: He wears a tan coat over a green low-cut shirt, and a broad hat upon his head. He keeps his blonde hair in a flapper bob. His violet eyes are slightly larger than normal.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has all his life been fascinated with writing.

History: Robert hails from a village terrorized by drow. Like his father and his sister before him, after school he went straight into learning to become a Doctor. He ran away from his former home and has been making his living as a Doctor for the past few years.

Motivation: He would like to get married and retire; and expand his business

Ideals: Artistic. Flaws: Shy. Bonds: Enemies, Job, Has a crush. Occupation: Doctor

Voice: Middle-eastern accent

Attributes [hide]

Robert Jacobs, Male Human Warrior 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)11 (+0) 14 (+2)14 (+2)
Skills Arcana +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 500 gp.


Social Check DCs

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