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Advanced [show]


Gerard Palomarez, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man wears bulky white painted plate armor. He has shaved his head bald. His gray eyes have a joyful gleam in them most of the time.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken as a slave by a traveling circus and forced to perform He now mingles about in high society.

Motivation: Wants to open a new tavern; and obtaining odd cultural human artifacts is his passion

Flaws: Disease. Bonds: Adventurer, Rich, Slave, Job. Occupation: Sailor

Voice: Spits and sputters

Attributes [hide]

Gerard Palomarez, Male Human Commoner 7
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 40 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)12 (+1) 9 (-1)11 (+0)
Skills Animal Handling +2, Stealth +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1000 sp. Lapis lazuli (10 gp). Tiger eye turquoise (10 gp).


Social Check DCs


Hunter Burton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak. He carries with him a set of shortspears, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His silver hair is lengthy and is close to two feet long. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: His tongue was cut out and he uses sign language. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Ugly, Disease, Antagonistic, Insane. Occupation: Architect

Voice: Jamaican accent

Attributes [hide]

Hunter Burton, Male Human Monk 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)15 (+2) 8 (-1)16 (+3)
Skills Intimidation +5, Nature +4
Senses Passive Perception 9
Languages Common, Draconic, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Godfrey Heiser, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears white painted combat armor at almost all times, and is pretty ugly. He sports a long silver beard, and similarly colored long hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Godfrey lived on a farm with his mother, near the main road leading to a nearby town. His childhood dream was to be a Herbalist, but he was a colossal failure. He has since lost track of the people in his past.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Philantrophist. Flaws: Ugly. Bonds: Family, Job. Occupation: Courier

Voice: Relaxed voice

Attributes [hide]

Godfrey Heiser, Male Human Adept 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)15 (+2) 12 (+1)11 (+0)
Skills Deception +2, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan, Infernal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp. Rock crystal (70 gp). Brown-green garnet (160 gp). Amethyst (160 gp). Golden pearl (160 gp).


Social Check DCs


Richard Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He wears a black feathered hat and black clothes. His silver hair is still thick. He is very pretty but has cold, dead eyes.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is obsessed with a lost civilization.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Richard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Adventurer, Religious, Nature. Occupation: Barber

Voice: Uses lots of figures of speech

Attributes [hide]

Richard Hayhurst, Male Human Barbarian 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 49 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)17 (+3) 13 (+1)13 (+1)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common, Druidic, Gnoll, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp. Deep green spinel (80 gp). Jet (80 gp). Violet garnet (1300 gp). Fire opal (400 gp). 1 Minor magic item.


Social Check DCs


Gerald Cornish, Male Human [Permalink]

Personal [hide]

Description: He likes to wear black tank tops with grey pants, and he perpetually has his hand crossbow ready. His hair is red and curly. He has a tattooed face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is obsessed with his god.

History: He was born in a small island village. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Disciplined. Bonds: Religious, Nature, Mentor. Occupation: Bather

Voice: Timid voice

Attributes [hide]

Gerald Cornish, Male Human Expert 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Acrobatics +6, Arcana +5
Senses Passive Perception 11
Languages Common, Auran, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +5

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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