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Advanced [show]


Norman Gracey, Male Human [Permalink]

Personal [hide]

Description: He typically wears blue cloth garments or leather armor, and carries greatswords. His hair is black and curly. He wears an eyepatch.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. A true patriot, Norman would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Norman took refuge in the large cave and found the beat up greatsword and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Military, Nature. Occupation: Mayor

Voice: Can't modulate volume

Attributes [hide]

Norman Gracey, Male Human Warrior 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)16 (+3) 10 (+0)11 (+0)
Skills Investigation +5, Perception +2
Senses Passive Perception 12
Languages Common, Abyssal, Goblin, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Chain shirt. 1 Masterwork Light wooden shield. 1 Half-Plate.


Social Check DCs


Dean Chatham, Male Human [Permalink]

Personal [hide]

Description: This man wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is muscular with a powerful set of arms. He has styled his golden hair well, parting it to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also hits on women, regardless of circumstances.

History: Dean was born in the east. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He has gone from town to town working and never settling down anywhere, but has fallen for a local Performer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to get laid.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Poor, Attractive, Has a crush. Occupation: Jeweler

Voice: Cold and demanding tone

Attributes [hide]

Dean Chatham, Male Human Adept 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)14 (+2) 14 (+2)12 (+1)
Skills Medicine +5, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 4000 sp. Hematite (8 gp).


Social Check DCs


Gomory Perry, Male Human [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His auburn hair is drawn into a tight pony tail with a dagger scrunchie. He is baby faced.

Personality: Stoic and calm, he prefers to meditate than take action. He is an amazing painter.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's also a talented Engraver, but doesn't like to broadcast it.

Motivation: His religion dominates his actions.

Ideals: Disciplined, Gifted. Bonds: Attractive, Religious. Occupation: Bookbinder

Voice: Loud with bravado

Attributes [hide]

Gomory Perry, Male Human Bard 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)8 (-1) 13 (+1)11 (+0)
Skills Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicholas Everly, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a small bristly mustache and wavy brown hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has all his life been fascinated with writing.

History: Born in the south to a Shipwright, Nicholas learned a great deal about his mother's area of expertise. His parents enrolled him in a Cleric school at a young age so that he could practice his necromantic talents. He ran away from his former home and has been making his living as a Shipwright for the past few years.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Optimist, Artistic, Gifted. Bonds: Rich, Job. Occupation: Shipwright

Voice: Smoker's lung

Attributes [hide]

Nicholas Everly, Male Human Cleric 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)17 (+3) 9 (-1)11 (+0)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Druidic, Gnome, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item.


Social Check DCs


William Lindsay, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries a battered greataxe and tarnished flail as well. His white hair is singed and shortened. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is harsh and unforgiving.

History: He was born in the east, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Addict, Terse, Antagonistic. Bonds: Immigrant. Occupation: Glassblower

Voice: Relaxed voice

Attributes [hide]

William Lindsay, Male Human Sorcerer 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 14 (+2)12 (+1) 11 (+0)15 (+2)
Skills Intimidation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 500 gp. 2 Tanglefoot bags. 3 Smokesticks.


Social Check DCs

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