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NPC Generator

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Advanced [show]


John Milton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean blue cloak covering his clean studded leather. He sports a flattop hair cut. He has a dull look in his violet eyes.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: John was born in the north. At a young age he loved to build and create. A freak accident while working with his Roofer mother left him crippled. After a long history of fighting, John and his spouse have recently divorced.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Persistence. Flaws: Antagonistic, Disease, Mundane. Bonds: Attractive. Occupation: Ruler

Voice: Sounds elderly

Attributes [hide]

John Milton, Male Human Barbarian 7
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 50 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)15 (+2) 6 (-2)14 (+2)
Skills Arcana +5, Perception +1
Senses Passive Perception 11
Languages Common, Sylvan, Undercommon
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1100 gp. Emerald (900 gp). Onyx (80 gp).


Social Check DCs


Cory Gyula, Male Human [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a penchant for wearing a ring with an oversized amethyst on his left hand. He wears his black hair up in a very large beehive style do. His eyes are green and catlike.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born several months after his mother was called into army service. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He's also a talented Navigator, but doesn't like to broadcast it.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Antagonistic. Bonds: Adventurer, Rich, Job, Military. Occupation: Mercenary

Voice: Relaxed voice

Attributes [hide]

Cory Gyula, Male Human Warrior 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)16 (+3) 9 (-1)14 (+2)
Skills Animal Handling +2, Arcana +6
Senses Passive Perception 9
Languages Common, Aquan, Draconic, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Trey Westcott, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears an old set of leather armor, nicked and torn by the ravages of time and battle. His moppish auburn hair is in a traditional bowl cut. His eyes are likewise amber.

Personality: He is very quiet and rarely speaks above a whisper. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a poor family in the city he treasured whatever gifts he got. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Flaws: Shy, Secretive. Bonds: Poor, Debt. Occupation: Dilettante

Voice: Tuts and clicks tongue

Attributes [hide]

Trey Westcott, Male Human Warlock 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)10 (+0) 14 (+2)9 (-1)
Skills History +3, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 8000 sp.


Social Check DCs


Henry Everly, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. His red hair is long and unkept. He has gleaming, smiling brown eyes.

Personality: Cocky and sure of himself, he believes he is the best Fortune-teller born in the past three hundred years. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has worked as a Fortune-teller like his father before him.

Motivation: To be a Carter again; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Slave. Occupation: Fortune-teller

Voice: Old Prospector

Attributes [hide]

Henry Everly, Male Human Ranger 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)12 (+1) 14 (+2)12 (+1)
Skills Medicine +4, Performance +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Gunter Hornsby, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this western man wears a fancy blue suit. His red hair is greying along the sides and has receded to reveal a widow's peak. He wears crescent spectacles with a black brim.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His mother raised him in a mountain cabin. Gunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He hasn't been sleeping well lately.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Athletic. Flaws: Insomniac. Bonds: Attractive, Rich, Nature, Adventurer. Occupation: Interpreter

Voice: growls and snarls, animalistic

Attributes [hide]

Gunter Hornsby, Male Human Warrior 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)9 (-1) 15 (+2)8 (-1)
Skills Insight +4, Stealth +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 100 gp.


Social Check DCs

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