Theobald Breeden, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a robe, a symbol of the four houses of cards around his neck, and a flail on his belt and is in decent physical shape. His golden hair is singed and shortened. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: A deeply religious man he believes everything happens for a reason. Energy wise he seems alert and responsive.
History: He was born a particularly ugly child, much to the horror of his parents. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Professionalism. Flaws: Ugly, Addict. Bonds: Religious. Occupation: Barkeep
Voice: Speaks in third person
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 12 (+1) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
Possessions: 500 gp.
Gunter Dryden, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and a wedding ring on his left hand. His blonde hair is cut short with large spiked bangs in the front. He wears crescent spectacles with a black brim.
Personality: Gunter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He believes the world needs to unite to get rid of drow once and for all.
History: Gunter was born the youngest of three triplets. Through the years after Gunter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Gunter's mother didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, In love, Enemies, Family. Occupation: Knight
Voice: Scratchy, weak
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 6 (-2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: Smoky quartz (40 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Kody Wedgwood, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His skin is fair and his fingers are delicate and long. He wears his auburn hair up. He has several tiny jet earrings on each ear.
Personality: A deeply religious man he believes everything happens for a reason. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Map Maker arts, while his father instructed him in etiquette, music and courtly manner. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He is compelled to act according to his religious beliefs; and money/treasure
Flaws: Ugly, Impulsive. Bonds: Rich, Religious, Immigrant. Occupation: Map Maker
Voice: Relaxed voice
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 11 (+0) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arnold Bristol, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a white collared shirt and black pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. With a patchy red beard and wild red hair. His eyes are violet and beady.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is skeptical of what others tell him and is slow to trust.
History: Arnold was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Human compassion.
Ideals: Philantrophist. Flaws: Ugly, Shy, Racist. Bonds: Poor. Occupation: Shoemaker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Celestial, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 20 pp. Alexandrite (500 gp). Silver pearl (130 gp).
Conrad Hale, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has moderate length auburn hair. His eyes are likewise blue. His teeth are white and perfect.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He cannot resist a sob story and will often dote over anyone who has one.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ruler work with an outfit from a few towns over. Ruler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: Balancing his hectic life and new Ruler responsibilities is difficult; and to be a carpenter again
Ideals: Philantrophist, Gifted. Bonds: Rich, Attractive, Job. Occupation: Ruler
Voice: Breathy voice
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 5 (-3) | 18 (+4) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Orc, Giant
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 13000 cp. Iolite (50 gp). Tourmaline (140 gp). 1 Masterwork studded leather.
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