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NPC Generator

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Anthony Bentham, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a perfectly clean shirt and pair of pants. He has a very tight haircut. He wears large thick round spectacles.

Personality: He has always had a great fascination with Human culture. He is an amazing painter.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. He was granted druidic powers by his dying brother.

Motivation: His religion dominates his actions.

Ideals: Gifted, Athletic. Flaws: Racist. Bonds: Attractive, Poor, Religious. Occupation: Jeweler

Voice: Old thin voice

Attributes [hide]

Anthony Bentham, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)17 (+3) 18 (+4)11 (+0)
Skills Intimidation +2, Investigation +5
Senses Passive Perception 14
Languages Common, Giant, Abyssal, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 15000 cp.


Social Check DCs


Wymar Stapleton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a pastel vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his pastel boots flare out at the collars. His white hair is matted, messy, and big. He wears an eyepatch.

Personality: He never swears and excessively uses polite adverbs when speaking. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised in a plains tribe. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to have a good time and be beloved; and he has money and likes to spend it

Ideals: Optimist. Flaws: Ugly. Bonds: Religious, Nature, Rich. Occupation: Sculptor

Voice: Speaks through clenched teeth

Attributes [hide]

Wymar Stapleton, Male Human Sorcerer 8
Medium (5'9") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 9 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)12 (+1) 14 (+2)8 (-1)
Skills Intimidation +2, Medicine +5
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 1300 gp. Solid gold idol (300 gp). Gold and topaz bottle stopper cork (1200 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp).


Social Check DCs


Trym Blythe, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears green leather gloves, a green jacket, and tight pants. He has moderate length auburn hair. His gray unseeing eyes seem to look past you.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is an amazing painter.

History: The child of southern immigrants he idolized his father. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Trym took refuge in the large cave and found the beat up longsword and armor he uses now. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants his loneliness to end; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Nature, Immigrant. Occupation: Actor

Voice: Farmer accent

Attributes [hide]

Trym Blythe, Male Human Adept 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 5 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 7 (-2)11 (+0) 10 (+0)16 (+3)
Skills Perception +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Kyle Moreno, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and he perpetually has his shortspear ready. His feathered hat is riddled with cuts and holes. He wears a mask on his face.

Personality: He never swears and excessively uses polite adverbs when speaking. He works hard and plays hard.

History: He was born a particularly ugly child, much to the horror of his parents. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur, Fighting, Optimist. Flaws: Ugly, Hedonist. Occupation: Assassin

Voice: Russian accent

Attributes [hide]

Kyle Moreno, Male Human Bard 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)10 (+0) 12 (+1)13 (+1)
Skills Acrobatics +5, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 200 gp. Red-brown spinel (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Harlan, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, black, dusty cloak, and sports empty pouches on his belt. He has a very tight haircut. His eyes are a pleasant hazel.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He would rather hide behind his crafts than deal with other people.

History: Born in the west to a Blacksmith, Adelard learned a great deal about his mother's area of expertise. Cursed with lycanthropy at a very young age, Adelard has worked very hard to control his curse. He now owns his own business.

Motivation: A strong sense of loyalty to Human people; and further expansion of business

Ideals: Artistic. Flaws: Antagonistic, Shy, Disease, Racist. Bonds: Job. Occupation: Blacksmith

Voice: Stutters

Attributes [hide]

Adelard Harlan, Male Human Wizard 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)14 (+2) 12 (+1)12 (+1)
Skills Athletics +2
Senses Passive Perception 11
Languages Common, Aquan, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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