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NPC Generator

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Advanced [show]


Odo Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His skin is fair and his fingers are delicate and long. His blonde hair is braided into rings. He has gleaming, smiling hazel eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is obsessed with a lost civilization.

History: He was born at the edge of vast desert. He was taken from his home at a very young age. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Sabotage a competitor.

Bonds: Attractive, Job, Adventurer, Nature, Slave. Occupation: Miner

Voice: Timid voice

Attributes [hide]

Odo Mitchell, Male Human Monk 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 34 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)3 (-4) 12 (+1)13 (+1)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Justin Palomarez, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears rags and sports a simple walking cane. His hair is blonde and curly. His ears are large.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Justin was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Justin took refuge in the ruined castle and found the beat up scythe and armor he uses now. Due to his spouse's obsession with being a Armorer they were divorced and he won custody of their daughter. He worked as a Fisher, and he later adopted a second daughter.

Motivation: Balancing his hectic life and new Fisher responsibilities is difficult.

Flaws: Ugly. Bonds: Poor, Enemies, Family, Job, Nature. Occupation: Fisher

Voice: Speaks with a cold

Attributes [hide]

Justin Palomarez, Male Human Ranger 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 12 (+1)17 (+3) 12 (+1)7 (-2)
Skills Perception +3, Stealth +0
Senses Passive Perception 10
Languages Common, Infernal, Halfling, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp. Star rose quartz (20 gp). Sard (20 gp). Peridot (20 gp).


Social Check DCs


Godfrey Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears baggy red pantaloons and a blue scarf. His chestnut hair and beard is wavy and long. He wears an eyepatch.

Personality: He loves telling others what to do and how they should feel about things. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Ruler arts, while his mother instructed him in etiquette, music and courtly manner. He helped his father out around the business and became quite the natural. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Opinionated, Philantrophist. Flaws: Ugly. Bonds: Rich, Job. Occupation: Ruler

Voice: Draws out vowels

Attributes [hide]

Godfrey Bentham, Male Human Warrior 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills Medicine +3, Nature +4
Senses Passive Perception 11
Languages Common, Abyssal, Giant
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: Alexandrite (200 gp). 1 Minor magic item.


Social Check DCs


Hunter Beverly, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, white shirt, and brown tie. He has wavy blonde hair. His violet unseeing eyes seem to look past you.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Hunter is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was a mechanic, and taught him how to fix just about anything. He has since lost track of the people in his past.

Motivation: He is content; and to end his boredom

Ideals: Justice, Persistence. Flaws: Disease, Mundane. Bonds: Family. Occupation: Miner

Voice: Farmer accent

Attributes [hide]

Hunter Beverly, Male Human Warrior 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)12 (+1) 13 (+1)18 (+4)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Masterwork Heavy steel shield. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Don Brandon, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is an epitome of beauty. He sports a long brown beard, and similarly colored long hair. His eyes, though not visible through his cowl, are amber.

Personality: He is calm most of the time but flees social interaction. As long as the job gets done he does not care how it got done.

History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Human people.

Ideals: Professionalism. Flaws: Shy. Bonds: Poor, Attractive, Nature. Occupation: Locksmith

Voice: Loud with bravado

Attributes [hide]

Don Brandon, Male Human Warlock 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)17 (+3) 9 (-1)14 (+2)
Skills History +6, Insight +2
Senses Passive Perception 9
Languages Common, Goblin, Halfling, Aquan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 1 Minor magic item.


Social Check DCs

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