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Advanced [show]


Percival Wentworth, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man is typically in his Barber uniform. He keeps his red hair in a pixie cut. His amber unseeing eyes seem to look past you.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in a small forest village. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has worked as a Barber like his mother before him.

Motivation: Further expansion of business.

Ideals: Impeccable. Flaws: Disease, Fearful. Bonds: Job, Nature. Occupation: Barber

Voice: Sighs a lot, exhausted

Attributes [hide]

Percival Wentworth, Male Human Druid 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)11 (+0) 9 (-1)9 (-1)
Skills Athletics +4, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 110 pp.


Social Check DCs


Gerard Milton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his brown hair down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is fixated on the number 39. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also has developed a complete distrust of the Tanner profession.

History: His mother raised him in a mountain cabin. He was an athlete and attended two major summer competitions. He never won. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and retire the richest man in the south

Ideals: Entrepeneur, Athletic. Flaws: Insane. Bonds: Job, Nature. Occupation: Detective

Voice: Rolls R's

Attributes [hide]

Gerard Milton, Male Human Paladin 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)10 (+0) 11 (+0)11 (+0)
Skills Athletics +1, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Clerebold Dalton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is generally shirtless and showing off his tattooed chest. He wears a feathered hat to hide his balding. He has gleaming, smiling blue eyes.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Clerebold was born the youngest of three triplets. A few years later when the west was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: Nothing but the best is good enough for him; and many gnolls want him driven away

Ideals: Impeccable. Bonds: Enemies, Family, Immigrant. Occupation: Ploughman

Voice: Cold and demanding tone

Attributes [hide]

Clerebold Dalton, Male Human Barbarian 7
Medium (5'8") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 76 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)5 (-3) 12 (+1)16 (+3)
Skills Acrobatics +4, Intimidation +6
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +6

Possessions: 1 Minor magic item.


Social Check DCs


Kyle Carlton, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with violet lining and desert motifs. His long chestnut hair is drawn into a two foot long braid. His violet eyes are slightly larger than normal.

Personality: Kyle is depressed about a lot of things. He tends to be a nihilist. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Animal Trainer arts, while his father instructed him in etiquette, music and courtly manner. He was taken from his home at a very young age. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Flaws: Depressed, Antagonistic. Bonds: Mentor, Rich, Slave. Occupation: Animal Trainer

Voice: Stutters

Attributes [hide]

Kyle Carlton, Male Human Adept 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 11 (+0)12 (+1) 11 (+0)10 (+0)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 800 gp. Black pearl (1000 gp). Red-brown spinel (50 gp).


Social Check DCs


Manfred Kendall, Male Human [Permalink]

Personal [hide]

Description: He wears a blue coat over a grey low-cut shirt, and a small hat upon his head, and carries spears. He has no hair. This amber eyed southerner is not easily forgotten.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is used to getting what he wants. In part because he is a meticulous planner.

History: Manfred was born in the south. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Professionalism, Persistence. Flaws: Ugly, Disease. Occupation: Armorer

Voice: Hard of hearing, loud

Attributes [hide]

Manfred Kendall, Male Human Paladin 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 7 (-2)10 (+0) 17 (+3)19 (+4)
Skills History +2, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs

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