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Advanced [show]


Cory Byron, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is renowned for his bright white suits and hats. His whole body is exceptionally muscular. His red hair is cut short. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Armorer arts, while his mother instructed him in etiquette, music and courtly manner. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Ugly, Depressed. Bonds: Immigrant, Slave, Rich, Adventurer. Occupation: Armorer

Voice: Cold and demanding tone

Attributes [hide]

Cory Byron, Male Human Monk 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)16 (+3) 11 (+0)14 (+2)
Skills Intimidation +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Draconic, Abyssal, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Bertram Blakely, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a brown shirt with thin tan vertical stripes and grey pants. He has done his best to style his silver hair to look like a famous performer. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Bertram was born in the east. At a young age he loved to build and create. A freak accident while working with his Interpreter father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and to get a good night's sleep

Ideals: Athletic, Joker, Persistence. Flaws: Disease. Bonds: Military. Occupation: Ploughman

Voice: Breathy voice

Attributes [hide]

Bertram Blakely, Male Human Cleric 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)10 (+0) 13 (+1)14 (+2)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


William Skelton, Male Human [Permalink]

Personal [hide]

Description: This man wears suspenders and white workpants. His shirt is pastel, and he wears a heavy white leather apron most of the time. He is muscular with a powerful set of arms. His head has been shaved. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: William lived on a farm with his father, near the main road leading to a nearby town. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his daughter; and to protect his home

Flaws: Ugly, Antagonistic. Bonds: Family, Religious, Guardian. Occupation: Doctor

Voice: Draws out vowels

Attributes [hide]

William Skelton, Male Human Expert 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)10 (+0) 15 (+2)6 (-2)
Skills Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 16000 cp. Red garnet (70 gp). Rose (20 gp).


Social Check DCs


William Ainsley, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel small hat and pastel clothes. He carries with him a set of shortbows, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He wears a small hat to hide his balding. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in a small village he learned the ways of the warrior from his father. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to unite with his sister

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: In love, Adventurer, Family. Occupation: Fisher

Voice: Smooth and feminine

Attributes [hide]

William Ainsley, Male Human Paladin 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 49 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)9 (-1) 12 (+1)13 (+1)
Skills Nature +2, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1000 gp. Malachite (13 gp). Blue quartz (13 gp).


Social Check DCs


Godfrey Garrick, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears professional attire. His brown hair is lengthy and is close to two feet long. This gray eyed westerner is not easily forgotten.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He never wears the same outfit twice, unless he absolutely has to.

History: Godfrey was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. Some 4 years later his spouse died after the birth of his son. Heartbroken, Godfrey never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and further expansion of business

Ideals: Passionate, Artistic. Bonds: Attractive, Job, In love. Occupation: Jeweler

Voice: Timid voice

Attributes [hide]

Godfrey Garrick, Male Human Cleric 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)17 (+3) 11 (+0)14 (+2)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Abyssal, Goblin, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 28000 cp. 1 Minor magic item.


Social Check DCs

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