Cory Hastings, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shield, but if one is not available he will default to his monstrous two handed axe. His long golden hair is drawn into a two foot long braid. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born several months after his father was called into army service. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cory fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Persistence, Fighting. Bonds: Attractive, Military. Occupation: Sage
Voice: Sore throat, cough
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 18 (+4) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Draconic, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 |
Possessions: 500 gp. 1 Simple lock.
Hugh Abram, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and is pretty ugly. His red hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He also has developed a complete distrust of the Barrister profession.
History: A powerful brothel owner made him what he is. He was an apprentice working in his mother's forge. He has achieved small success as a Ruler.
Motivation: He has money and likes to spend it.
Ideals: Joker. Flaws: Ugly. Bonds: Rich, Job, Mentor. Occupation: Ruler
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 30 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 | 0 |
Possessions: 800 gp. Malachite (7 gp). Moss agate (7 gp). Obsidian (7 gp). 1 Minor magic item. 1 Minor magic item.
Reynard Oakley, Male Human [Permalink]
Personal [hide]
Description: 6'1" and lanky with angular features, he is an attractive figure. He wears silk and lounges about seductively. His hair is long and silver with streaks of black, and is pulled back with small white clips. His beard is black, braided, and well cared for. His eyes are a pleasant brown.
Personality: Overbrimming with self-confidence, Reynard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Reynard was born with his father's beautiful face. A freak accident while working with his Sailor father left him crippled. Days after completing his studies, news broke out that his hometown was attacked by giants. Reynard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: Many giants want him driven away; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Job, Enemies. Occupation: Fletcher
Voice: Jamaican accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 15 (+2) | 18 (+4) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Goblin, Terran, Elven
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 400 gp.
Manfred Skelton, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a custom-built plate barding that's adorned with tan lining and desert motifs. His moppish brown hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.
Personality: He exudes charisma. He is a tour de force of persuasion. He is an amazing painter.
History: Born in the north to a Scribe, Manfred learned a great deal about his mother's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was granted psionic powers by his dying sister.
Motivation: Retire the richest man in the north; and further expansion of business
Ideals: Gifted, Entrepeneur. Bonds: Attractive, Job. Occupation: Scribe
Voice: Dark and ominous
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 12 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 13 (+1) | 8 (-1) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +1
Possessions: 200 gp. Eye agate (10 gp). Jet (60 gp). Red spinel (60 gp). 1 Minor magic item.
Theodoric Benson, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, green cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His white hair is unkempt and raggedy. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: The child of a Miner, who enjoyed hunting, Theodoric was taken on many hunting expeditions. When money was particularly tight he was walking through alleys when he overheard a Bellfounder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted arcane powers by his dying sister.
Motivation: His religion dominates his actions; and to end his boredom
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Poor, Nature, Religious. Occupation: Bellfounder
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 13 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 9 (-1) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 gp. Peridot (20 gp). 1 Minor magic item.
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