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Advanced [show]


Anselm Whitby, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a golden handlebar mustache and slicked back golden hair. He has a dull look in his brown eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He takes great joy in being the best Miner in town.

History: He was born in the south, but his parents moved at a very young age to the west. Brilliant and gifted he never wanted to apply himself. He tends to his Miner job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern.

Ideals: Entrepeneur, Passionate, Gifted. Bonds: Job, Immigrant. Occupation: Miner

Voice: Squeaky

Attributes [hide]

Anselm Whitby, Male Human Druid 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)11 (+0) 13 (+1)8 (-1)
Skills Athletics +5, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 600 gp.


Social Check DCs


Miles Royston, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of topaz and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his brown hair up. He is very pretty but has cold, dead eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He got into the Spice Merchant business at a young age. Like his mother and his sister before him, after school he went straight into learning to become a Spice Merchant. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Money/treasure; and to be a detective again

Flaws: Mundane. Bonds: Rich, Attractive, Family, Job. Occupation: Spice Merchant

Voice: Speaks in third person

Attributes [hide]

Miles Royston, Male Human Barbarian 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 16 (+3)10 (+0) 12 (+1)17 (+3)
Skills Animal Handling +3, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Godfrey Allerton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his warhammer. Beneath his clothing is a huge mess of scar tissue. His brown hair is drawn into a tight pony tail with a card scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born blind and as such lacked many opportunities for work. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying sister.

Motivation: He is currently in port desperately looking for someone to get him out; and to get a good night's sleep

Ideals: Optimist, Gifted. Flaws: Insomniac. Bonds: Slave. Occupation: Adventurer

Voice: Italian accent

Attributes [hide]

Godfrey Allerton, Male Human Cleric 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 13 (+1)12 (+1) 17 (+3)7 (-2)
Skills History +3, Insight +5
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 600 gp. Peridot (50 gp). Lapis lazuli (7 gp). 1 Minor magic item.


Social Check DCs


Diggory Hayden, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His hair, while still mostly silver, has prominent grey streaks. His ears are large.

Personality: He can speak with the recently deceased. He is obsessed with a lost civilization.

History: Sold as a small child to a slaver, Diggory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now travels the world, in search of power and loot.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Fighting, Gifted. Flaws: Ugly, Racist. Bonds: Adventurer, Mentor. Occupation: Ruler

Voice: Speaks with back of mouth

Attributes [hide]

Diggory Hayden, Male Human Monk 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)14 (+2) 14 (+2)15 (+2)
Skills History +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Odo Garrick, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears light armors faded through time and improper care. He is bald on top and has large chestnut tufts of hair around his ears. His ears are large.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is obsessed with finding treasure.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Laborer mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Flaws: Ugly, Selfish, Disease. Bonds: Adventurer. Occupation: Merchant

Voice: Old thin voice

Attributes [hide]

Odo Garrick, Male Human Adept 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 12 (+1)13 (+1) 14 (+2)7 (-2)
Skills Acrobatics +0, Perception +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 400 gp.


Social Check DCs

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