Thomas Morton, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He prefers to wear tan pants and tee shirts. His tied-back hair is black. He wears an eyepatch.
Personality: Thomas hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born to a Engraver, his mother struggled to pay the bills. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted divine powers by his dying brother.
Motivation: He wants to get laid; and wants to have a good time and be beloved
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Military, Poor. Occupation: Stylist
Voice: Raspy
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 15 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Sylvan, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Justin Thorpe, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears just a green suit. He wears his golden hair up in a very large beehive style do. His eyes, though not visible through his cowl, are gray.
Personality: He dislikes all the random violence that takes place in the east. Around other people he will do his best to conceal his emotions and appear jolly.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his father and his brother before him, after school he went straight into learning to become a Body Guard. He inherited the family business which he has now maintained for 8 years.
Motivation: Regain custody of his daughter; and wants to raise his children well
Ideals: Pacifist, Gifted. Flaws: Shy. Bonds: Job, Family. Occupation: Body Guard
Voice: Farmer accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 14 (+2) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 33000 sp. 1 Minor magic item.
Alexandre Beckwith, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His head has been shaved. His face is covered beneath a completely black helmet.
Personality: Alexandre is depressed about a lot of things. He tends to be a nihilist. Alexandre enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Gifted from a young age, Alexandre studied abroad. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted. Flaws: Ugly, Depressed, Hedonist. Occupation: Sellsword
Voice: German accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 8 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 33000 sp. 1 Minor magic item.
Conrad Kelsey, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with white colored cloaks and clothing. His auburn hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was raised in a white middle class family as the only child. His first spouse was a Merchant, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been a successful dealer in antiques buying low and selling high.
Motivation: To end his boredom.
Ideals: Entrepeneur. Flaws: Mundane. Bonds: Job, Family. Occupation: Cook
Voice: Soft and melodious
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 31 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 80 pp.
Raymond Wellington, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and sports tan clothing, slightly heavier than average wear. He has a long white beard with little hanging trinkets. He has brown eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Raymond took refuge in the ruined castle and found the beat up greataxe and armor he uses now. He has gone from town to town working and never settling down anywhere, but has fallen for a local Healer. He hasn't told them the truth, but wants to settle down with them.
Motivation: He has a crush on the local Healer; and to settle down with his crush
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Nature, Has a crush. Occupation: Mayor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 4 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 100 gp. Smoky quartz (70 gp). Smoky quartz (70 gp). Lapis lazuli (8 gp).
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