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NPC Generator

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Advanced [show]


Trym Alby, Male Human [Permalink]

Personal [hide]

Description: Standing 5'6", this man wears professional attire. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He has a dull look in his gray eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He is the product a well kept family trust fund and as such has never really known need. He married young, but lost his spouse to giants. After a long history of fighting, Trym and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and he feels kind of lost in life

Flaws: Antagonistic, Depressed. Bonds: Attractive, Rich, Enemies. Occupation: Tanner

Voice: Sighs a lot, exhausted

Attributes [hide]

Trym Alby, Male Human Commoner 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)10 (+0) 12 (+1)15 (+2)
Skills Arcana +3, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 600 gp. Aquamarine (1500 gp). Moss agate (16 gp). Moonstone (30 gp).


Social Check DCs


Patrick Colby, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear tan clothing when he does not wear armor. He has a long red beard with little hanging trinkets. He has brown eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He also has developed a complete distrust of the Stylist profession.

History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has achieved small success as a Doctor.

Motivation: He is terrified, and will act out of fear; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Mundane, Fearful. Bonds: Job, Rich. Occupation: Doctor

Voice: Slurs words

Attributes [hide]

Patrick Colby, Male Human Monk 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)15 (+2) 14 (+2)16 (+3)
Skills Athletics +4, Stealth +3
Senses Passive Perception 12
Languages Common, Ignan, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1 Half-Plate.


Social Check DCs


Gerard Northcott, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears light armors faded through time and improper care. His skin is also unnaturally pale. He has brown hair. He is baby faced.

Personality: Gerard is depressed about a lot of things. He tends to be a nihilist. He believes the world needs to unite to get rid of orcs once and for all.

History: He got into the Adventurer business at a young age. A gifted student he started as a Bowyer, but he got bored and became a Adventurer. He then took over the family business and is one of the better Adventurer for hire.

Motivation: Further expansion of business.

Flaws: Ugly, Depressed. Bonds: Enemies, Job. Occupation: Adventurer

Voice: Relaxed voice

Attributes [hide]

Gerard Northcott, Male Human Ranger 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)16 (+3) 14 (+2)16 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Solid gold idol (400 gp). A roughly beaten golden orb (140 gp). 1 Minor magic item.


Social Check DCs


Hugh Gentry, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He is physically well-built. He has a long silver beard with little hanging trinkets. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is almost excessively polite to everyone, even when angry. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the north his family was never financially stable. His childhood dream was to be a Marshal, but he was a colossal failure. He now owns his own business.

Motivation: He's in love; and balancing his hectic life and new mortician responsibilities is difficult

Flaws: Shy, Forgetful. Bonds: Poor, Job, Has a crush. Occupation: Mortician

Voice: Indian accent

Attributes [hide]

Hugh Gentry, Male Human Cleric 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)13 (+1) 8 (-1)14 (+2)
Skills Insight +1, Nature +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp.


Social Check DCs


Cory Walcott, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tight fighting clothing, which leaves very little to the imagination. He wears a Stetson hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: Cory wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Cory was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Disciplined. Bonds: Family, Poor, Adventurer. Occupation: Roofer

Voice: Soft and melodious

Attributes [hide]

Cory Walcott, Male Human Paladin 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)15 (+2) 14 (+2)14 (+2)
Skills Medicine +4, Nature +4
Senses Passive Perception 12
Languages Common, Goblin, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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