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Advanced [show]


Hugh Blankley, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He is portly but not overly obese. His hair is blonde and curly. His eyes are brown.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He works hard and plays hard.

History: The child of eastern immigrants he idolized his father. A few years later when the south was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his absent father; and to unite with his sister

Ideals: Joker. Flaws: Ugly, Hedonist. Bonds: Poor, Immigrant, Family. Occupation: Ploughman

Voice: Speaks through clenched teeth

Attributes [hide]

Hugh Blankley, Male Human Rogue 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 15 (+2)10 (+0) 10 (+0)15 (+2)
Skills Perception +2, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Solomon Gracey, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a top hat to cover his moderate length black hair. He tend to wears goggles to shield his eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He is a Doppelganger in disguise. In his 15th year, his parents were killed by a dire rats raid, leaving Solomon alone in the world. After a stint in an orphanage, he was adopted. He has dedicated himself to building a better village for his children.

Motivation: He has passion for adventuring and risk.

Ideals: Optimist. Bonds: Attractive, Job, Adventurer, Enemies. Occupation: Stableman

Voice: Mumbles to self between sentences

Attributes [hide]

Solomon Gracey, Male Human Adept 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)11 (+0) 6 (-2)16 (+3)
Skills Medicine +1, Nature +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Alchemist’s fire. 1 Smokesticks.


Social Check DCs


Rolf Camden, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He wears his brown hair up in a very large beehive style do. His gray eyes dart from person to person to random spaces in the air.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He enjoys reading and quiet.

History: He served in the navy to pay for his family's outstanding loans. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He'd like to take his coworkers down a peg; and he wants nothing more than to rejoin the army

Ideals: Fighting, Logical. Flaws: Insane. Bonds: Job, Military, Adventurer. Occupation: Barber

Voice: Dutch accent

Attributes [hide]

Rolf Camden, Male Human Sorcerer 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 34 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)13 (+1) 17 (+3)8 (-1)
Skills Animal Handling +6, Nature +4
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 600 gp. Citrine (70 gp). Chalcedony (70 gp). Deep green spinel (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Astley, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy black suit. His chestnut hair is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Stoic and calm, he prefers to meditate than take action. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Thomas is combative with any and all who dare try his patience in the slightest.

History: Born in the south his family was never financially stable. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He inherited the family business which he has now maintained for 13 years.

Motivation: To clean up the streets; and sabotage a competitor

Ideals: Disciplined, Justice. Bonds: Attractive, Poor, Job, Guardian. Occupation: Merchant

Voice: Draws out vowels

Attributes [hide]

Thomas Astley, Male Human Rogue 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 23 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)15 (+2) 15 (+2)14 (+2)
Skills Intimidation +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Tattersall, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a green vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his green boots flare out at the collars. He keeps his long white hair kept up in a rat tail. He wears large thick round spectacles.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He doesn't get along with people that don't share his tastes; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Stableman

Voice: Scandinavian accent

Attributes [hide]

Arnold Tattersall, Male Human Aristocrat 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)9 (-1) 13 (+1)14 (+2)
Skills Animal Handling +4, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 200 gp.


Social Check DCs

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