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NPC Generator

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Advanced [show]


Balimaar Beitz, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears blue leather gloves, a blue jacket, and tight pants. He has no hair. His gray eyes peer out from beneath his small blue hat.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's since become an addict/alcoholic.

Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Nature, Religious. Occupation: Weaver

Voice: Nasally tone

Attributes [hide]

Balimaar Beitz, Male Human Monk 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Investigation +4, Performance +3
Senses Passive Perception 11
Languages Common, Infernal, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Hugh Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This man wears blue painted combat armor at almost all times. He is muscular with a powerful set of arms. His long brown hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he is not mentally stable, and does not behave rationally

Ideals: Justice, Opinionated. Flaws: Insane. Bonds: Rich. Occupation: Slave Trader

Voice: Laughs frequently while speaking

Attributes [hide]

Hugh Wordsworth, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)14 (+2) 17 (+3)15 (+2)
Skills Arcana +4, Insight +5
Senses Passive Perception 13
Languages Common, Abyssal, Sylvan
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 500 gp. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Richard Chatham, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he tends to wear a white poncho over his likewise colored trousers and shirt. His long blonde hair reaches down to his waist. His eyes are amber and beady.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Over the years he perfected his riding and shooting skills. He has built up a small fortune and can afford his own way.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Ugly, Antagonistic. Bonds: Job, Rich, Nature. Occupation: Servant

Voice: Complex vocabulary, royal

Attributes [hide]

Richard Chatham, Male Human Adept 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)11 (+0) 12 (+1)9 (-1)
Skills Performance +1, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 28000 sp. Chalcedony (50 gp). Aquamarine (300 gp). Deep green spinel (80 gp). Black pearl (300 gp). 1 Minor magic item.


Social Check DCs


Peter Gentry, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a well pressed and immaculate suit (or dress). He wears a colorful flower in his auburn hair. He has several tiny ruby earrings on each ear.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born the only child of a wealthy merchant. He worked as a nervous Mason and found it very stressful. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Attractive, Rich, Job. Occupation: Mason

Voice: Scratchy, weak

Attributes [hide]

Peter Gentry, Male Human Ranger 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)17 (+3) 12 (+1)7 (-2)
Skills Acrobatics +5, Athletics +4
Senses Passive Perception 11
Languages Common, Draconic, Gnome, Aquan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 400 gp.


Social Check DCs


Dustin Marleigh, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His golden hair is cut short with large spiked bangs in the front. His blue eyes lackadaisically let the world flow into them.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Barrister like his mother before him.

Motivation: He doesn't get along with people that don't share his tastes; and sabotage a competitor

Ideals: Impeccable. Bonds: Slave, Mentor, Job. Occupation: Barrister

Voice: Raspy

Attributes [hide]

Dustin Marleigh, Male Human Aristocrat 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)11 (+0) 18 (+4)17 (+3)
Skills Arcana +2, Intimidation +5
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 13000 sp.


Social Check DCs

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