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Advanced [show]


Trym Hallewell, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His golden hair is cut jaggedly and amateurishly. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Interpreter work with an outfit from a few towns over. Interpreter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Assassin, but doesn't like to broadcast it.

Motivation: To share knowledge with the world; and expand his business

Ideals: Optimist, Logical. Bonds: Attractive, Immigrant, Job. Occupation: Interpreter

Voice: Tuts and clicks tongue

Attributes [hide]

Trym Hallewell, Male Human Commoner 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)5 (-3) 13 (+1)14 (+2)
Skills Insight +4, Investigation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 10000 cp. Red garnet (60 gp). Carnelian (50 gp). Carnelian (50 gp). White pearl (60 gp). 1 Masterwork Artisan’s tools. 1 Bullseye lantern. 1 Superior lock.


Social Check DCs


Gerald Acton, Male Human [Permalink]

Personal [hide]

Description: An older man who is dressed in earthy colors with a violet and brown handkerchief worn on his right side, he is not a threatening figure. His chestnut hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Through the years after Gerald was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Gerald's mother didn't care for him much, and the feeling was mutual. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist, Artistic, Fighting. Flaws: Antagonistic. Bonds: Religious. Occupation: Knight

Voice: Laughs frequently while speaking

Attributes [hide]

Gerald Acton, Male Human Rogue 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)17 (+3) 12 (+1)15 (+2)
Skills Arcana +5, Stealth +3
Senses Passive Perception 11
Languages Common, Ignan, Draconic, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Geoffrey Bradley, Male Human [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft violet waves gently in the breeze. He is muscular with a powerful set of arms. He has moderate length red hair. He tend to wears goggles to shield his eyes.

Personality: Calm and collected, he is a well trained Mortician. He enjoys reading and quiet.

History: Born in the west to a Mortician, Geoffrey learned a great deal about his mother's area of expertise. He was an athlete and attended two major summer competitions. He never won. He's since become an addict/alcoholic.

Motivation: Wants to open a new tavern; and wants to work out more often

Ideals: Logical, Athletic. Flaws: Addict. Bonds: Rich, Job. Occupation: Mortician

Voice: Slow speaker

Attributes [hide]

Geoffrey Bradley, Male Human Warrior 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 11 (+0)15 (+2) 17 (+3)11 (+0)
Skills Insight +5, Nature +4
Senses Passive Perception 13
Languages Common, Abyssal, Halfling
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Peter Clive, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and typically wears black cloth garments or leather armor. His skin is also unnaturally pale. He has no hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is able to fit into much smaller and tighter spaces than normal.

History: Peter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Miller

Voice: Squeaky

Attributes [hide]

Peter Clive, Male Human Sorcerer 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)9 (-1) 13 (+1)8 (-1)
Skills Animal Handling +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Bernard Atterton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears tight fighting clothing, which leaves very little to the imagination. He wears a colorful flower in his golden hair. His amber eyes dart from person to person to random spaces in the air.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born blind and as such lacked many opportunities for work. His mother had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bernard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and to clean up the streets

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Guardian, Rich. Occupation: Herbalist

Voice: Italian accent

Attributes [hide]

Bernard Atterton, Male Human Monk 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)16 (+3) 13 (+1)11 (+0)
Skills Nature +5, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Ignan, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs

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