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NPC Generator

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Advanced [show]


Patrick Budd, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a tan and grey robe with the hood down. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a dagger on it. His silver hair and beard is wavy and long. His violet unseeing eyes seem to look past you.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is able to make almost anything out of random pieces of junk.

History: His mother raised him in a mountain cabin. Cursed with vampirism at a very young age, Patrick has worked very hard to control his curse. He struck the Healer job and began his own company from there.

Motivation: Wants to open a new tavern.

Ideals: Joker, Gifted. Flaws: Disease. Bonds: Nature, Job. Occupation: Healer

Voice: Speaks with squeezed throat

Attributes [hide]

Patrick Budd, Male Human Cleric 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 1 Minor magic item.


Social Check DCs


Patrick Wheatley, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He has the majority of his body covered in plate. His whole body is exceptionally muscular. His golden hair, when down, is lengthy. His ears are large.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is able to make almost anything out of random pieces of junk.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.

Motivation: Expand his business; and wants to have a good time and be beloved

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Adventurer

Voice: Dutch accent

Attributes [hide]

Patrick Wheatley, Male Human Warrior 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)9 (-1) 7 (-2)14 (+2)
Skills Insight +0, Nature +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Brown-green garnet (100 gp).


Social Check DCs


Arnold Berkeley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a fine chain shirt which he covers with brown colored cloaks and clothing, he is not a threatening figure. His hair is cut close to his head. He wears an eyepatch.

Personality: He can speak with the recently deceased. He is used to getting what he wants. In part because he is a meticulous planner.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down; and his relatives are trying to arrange a marriage

Ideals: Gifted, Professionalism. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Stylist

Voice: Relaxed voice

Attributes [hide]

Arnold Berkeley, Male Human Warrior 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)13 (+1) 13 (+1)14 (+2)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 35000 sp. 1 Minor magic item.


Social Check DCs


Solomon Thornton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. His silver hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born the only child of a wealthy merchant. Solomon was born on a far southern plains where he grew up under the tutelage of his father, an expert Butcher. He has been a successful dealer in antiques buying low and selling high.

Motivation: He feels the way he acts is they only way to get by in the world; and meet up once more with his childhood friend

Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Butcher

Voice: Speaks with back of mouth

Attributes [hide]

Solomon Thornton, Male Human Bard 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)10 (+0) 11 (+0)14 (+2)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 50 pp. Sard (20 gp). Tiger eye turquoise (14 gp).


Social Check DCs


Gilbert Weld, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.

Personality: He is fixated on the number 29. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He uses divination through singing.

History: A powerful slaver made him what he is. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love.

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Mentor, In love. Occupation: Beggar

Voice: Pronounces difficult words wrong

Attributes [hide]

Gilbert Weld, Male Human Monk 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)10 (+0) 14 (+2)10 (+0)
Skills Acrobatics +1, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 3000 cp.


Social Check DCs

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