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Advanced [show]


Aldous Ashton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears tattered old clothes. His white hair is cut jaggedly and amateurishly. He has blue eyes and a pastel hat with a tan feather.

Personality: Aldous wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is obsessed with a lost civilization.

History: He was born in a small desert village. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk.

Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Nature, Religious. Occupation: Jeweler

Voice: Hollow voice

Attributes [hide]

Aldous Ashton, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)13 (+1) 11 (+0)17 (+3)
Skills Insight +2, Investigation +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Rock crystal (50 gp). White pearl (90 gp). Malachite (15 gp). Brown-green garnet (90 gp). 1 Minor magic item.


Social Check DCs


Adam Tinley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He wears a well pressed and immaculate suit (or dress). He has a small bristly mustache and wavy silver hair. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised by priests from a young age. Through the years after Adam was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Adam's mother didn't care for him much, and the feeling was mutual. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Many illithids want him driven away; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic. Bonds: Enemies, Religious, Mentor. Occupation: Unemployed

Voice: Sensual and smooth

Attributes [hide]

Adam Tinley, Male Human Ranger 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 15 (+2)14 (+2) 10 (+0)5 (-3)
Skills Perception +2, Persuasion -1
Senses Passive Perception 9
Languages Common, Giant, Aquan
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 7000 cp.


Social Check DCs


Randal Ainsworth, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a black armored body suit, with a simple blue line shooting up and back down. His silver hair is still thick. His hazel eyes are slightly larger than normal.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He also has developed a complete distrust of the Laborer profession.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Courier hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a Courier soon after.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Job. Occupation: Courier

Voice: Gruff and masculine

Attributes [hide]

Randal Ainsworth, Male Human Adept 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)15 (+2) 12 (+1)16 (+3)
Skills Athletics +0, Insight +3
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 2500 sp. Coral (70 gp).


Social Check DCs


Aldous Kensley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man wears green trousers with blue and brown striped suspenders. He wears various colorful collared shirts. He wears a top hat to hide his balding. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He snorts whenever he laughs or is feeling confident. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born at the edge of vast desert. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Revenge; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly. Bonds: In love, Nature, Enemies. Occupation: Healer

Voice: Deep voice with rolling R's

Attributes [hide]

Aldous Kensley, Male Human Rogue 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 17 (+3)14 (+2) 14 (+2)8 (-1)
Skills Investigation +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Abyssal, Undercommon
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Ridley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft grey waves gently in the breeze. His long red hair is drawn into a two foot long braid. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He invites people to come help in his community garden.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now spends his time doing works of charity.

Motivation: To protect his home; and to clean up the streets

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Rich, Guardian. Occupation: Bricklayer

Voice: Shortens vowels

Attributes [hide]

Gerard Ridley, Male Human Commoner 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)11 (+0) 11 (+0)13 (+1)
Skills Medicine +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 11000 sp. Jasper (60 gp). Jet (90 gp). Deep blue spinel (500 gp).


Social Check DCs

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