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NPC Generator

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Ralf England, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a black costume with the symbols of magic on his torso. His long chestnut hair reaches down to his waist. He has several tiny ruby earrings on each ear.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Seamstress, who enjoyed hunting, Ralf was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting. Flaws: Secretive. Bonds: Rich, Nature. Occupation: Marshal

Voice: Speaks with a cold

Attributes [hide]

Ralf England, Male Human Barbarian 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 46 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)11 (+0) 14 (+2)13 (+1)
Skills Insight +5, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Wymar Ansley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears loose pants and a collared shirt complete with sweater beneath his coat, marred by beers. He wears his brown hair up in a very large beehive style do. He wears an eyepatch.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Wymar lived on a farm with his father, near the main road leading to a nearby town. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to raise his children well.

Flaws: Ugly, Antagonistic, Secretive. Bonds: Family, Mentor. Occupation: Apothecary

Voice: Prounounces S like Z

Attributes [hide]

Wymar Ansley, Male Human Monk 8
Medium (5'4") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 55 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)11 (+0) 13 (+1)13 (+1)
Skills Insight +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 500 gp. Emerald (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Shipley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a tight fitting brown shirt and pants. His small hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are green.

Personality: He is a Unemployed first and foremost. He believes firmly that knowledge should be universal. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Unemployed arts, while his father instructed him in etiquette, music and courtly manner. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He then took over the family business and is one of the better Unemployed for hire.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Religious, Rich. Occupation: Unemployed

Voice: pre-pubescent

Attributes [hide]

Gilbert Shipley, Male Human Rogue 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)18 (+4) 14 (+2)12 (+1)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 12
Languages Common, Goblin, Elven, Auran, Dwarven
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Aldous Quinton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, white, dusty cloak. His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a clover on it. His golden hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.

Personality: He is overprotective of those who hire his services. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born several months after his father was called into army service. His parents enrolled him in a Druid school at a young age so that he could practice his martial talents. He now travels the world, in search of power and loot.

Motivation: He wants nothing more than to rejoin the army; and to unite with his brother

Ideals: Gifted. Bonds: Guardian, Adventurer, Military, Family. Occupation: Bounty Hunter

Voice: Forgets to breathe while speaking

Attributes [hide]

Aldous Quinton, Male Human Druid 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 14
Hit Points 15 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 7 (-2)11 (+0) 9 (-1)12 (+1)
Skills Performance +4, Sleight of Hand +7
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Robert Browning, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a red shirt with thin grey vertical stripes and yellow pants. His hair is short and auburn. He wears an eyepatch.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a small toy that he constantly fidgets with.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is greedy

Ideals: Athletic, Disciplined. Flaws: Ugly, Addict. Bonds: Rich. Occupation: Masseuse

Voice: Speaks in third person

Attributes [hide]

Robert Browning, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)14 (+2) 5 (-3)13 (+1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 7
Languages Common, Undercommon, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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