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Advanced [show]


Kyle Dalton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has dyed his greying brown hair a little too much giving a sharp brown color. His ears are large.

Personality: He is irascible and easily irritated. He is able to fit into much smaller and tighter spaces than normal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Kyle took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Server

Voice: Speaks like tongue is numb

Attributes [hide]

Kyle Dalton, Male Human Ranger 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)13 (+1) 13 (+1)9 (-1)
Skills Investigation +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. Deep blue spinel (300 gp). Jade (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Graeme, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a perfectly clean shirt and pair of pants. His chestnut hair is smooth and relatively long. His gray eyes dart from person to person.

Personality: This man loves poetry and to teach people poetry more than just about anything. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: His religion dominates his actions; and meet up once more with his childhood friend

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Adventurer, Rich, Religious. Occupation: Performer

Voice: Smoker's lung

Attributes [hide]

Aldous Graeme, Male Human Ranger 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)8 (-1) 8 (-1)12 (+1)
Skills Intimidation +3, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1900 sp. Large well-done wool tapestry (100 gp).


Social Check DCs


Norman Pickering, Male Human [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep pastel leather and dull yellow iron scale mail. He has a penchant for wearing a ring with an oversized amethyst on his left hand. He keeps his golden hair in a pixie cut. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He got away from his former life and has fallen to alcoholism.

Motivation: Money/treasure; and to clean up the streets

Ideals: Philantrophist. Flaws: Addict. Bonds: Rich, Guardian, Military. Occupation: Fortune-teller

Voice: Soft and mumbly

Attributes [hide]

Norman Pickering, Male Human Rogue 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 7 (-2)12 (+1) 13 (+1)8 (-1)
Skills Insight +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp.


Social Check DCs


Hunter Kinsley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tan cloak and cross-gartered black stockings. His silver hair is lengthy. He has gleaming, smiling violet eyes.

Personality: He can speak with the recently deceased. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the north his family was never financially stable. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He left for the north, certain he would find work there.

Motivation: To reunite with his absent mother; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted. Bonds: Slave, Poor, Immigrant, Family. Occupation: Sailor

Voice: Deep voice with rolling R's

Attributes [hide]

Hunter Kinsley, Male Human Druid 8
Medium (5'8") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 58 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)13 (+1) 15 (+2)16 (+3)
Skills Investigation +4, Performance +6
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 1600 gp. Silver comb with moonstones (900 gp). Large well-done wool tapestry (300 gp). Old masterpiece painting (1900 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp).


Social Check DCs


Conrad Sharps, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting yellow shirt and pants. He carries a battered greataxe and tarnished quarterstaff as well. He wears a Stetson hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He believes the world needs to unite to get rid of giants once and for all.

History: Conrad was raised in a hard working conservative environment. His childhood dream was to be a Stableman, but he was a colossal failure. He has achieved small success as a Healer.

Motivation: He wants revenge against giants; and many giants want him driven away

Ideals: Fighting. Flaws: Insane, Secretive. Bonds: Enemies, Job. Occupation: Healer

Voice: Speaks through clenched teeth

Attributes [hide]

Conrad Sharps, Male Human Bard 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1400 sp. Old masterpiece painting (700 gp). Solid gold idol (600 gp).


Social Check DCs

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