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Advanced [show]


Gerald Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is white and curly. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is harsh and unforgiving.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Junk Dealer arts, while his father instructed him in etiquette, music and courtly manner. His mother was a soldier and died while he was still young. Gerald was left his mother's suit of armor and trained in its use and care. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: A strong sense of loyalty to Human people; and he wants nothing more than to rejoin the army

Flaws: Antagonistic, Racist. Bonds: Attractive, Rich, Military. Occupation: Junk Dealer

Voice: Whispers

Attributes [hide]

Gerald Winterbourne, Male Human Aristocrat 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)11 (+0) 14 (+2)9 (-1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Reynard Shirley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt. His black hair is unkempt and raggedy. He has a tattooed face.

Personality: Confrontational and typically high on some drug or another. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised in a plains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise his children well; and many gnolls want him driven away

Flaws: Ugly, Addict, Forgetful. Bonds: Poor, Nature. Occupation: Mercenary

Voice: Puts emphasis on the wrong words

Attributes [hide]

Reynard Shirley, Male Human Druid 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)15 (+2) 12 (+1)12 (+1)
Skills Insight +4, Stealth +2
Senses Passive Perception 11
Languages Common, Abyssal, Terran
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 4000 sp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp).


Social Check DCs


Aldous Harley, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He carries with him a set of pickaxes on his belt, each one with a amethyst on the hilt. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He believes the world needs to unite to get rid of illithids once and for all.

History: Aldous hails from a village terrorized by illithids. In his 13th year, his parents were killed by a illithids raid, leaving Aldous alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aldous fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally; and revenge

Ideals: Fighting, Optimist. Flaws: Ugly, Insane. Bonds: Enemies. Occupation: Mayor

Voice: Spits words with contempt

Attributes [hide]

Aldous Harley, Male Human Warrior 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)16 (+3) 6 (-2)15 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 8
Languages Common, Abyssal, Gnome, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Aldous Marlowe, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is brown and curly. He has gleaming, smiling gray eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses divination through singing.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Over the years he perfected his riding and shooting skills. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality.

Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Adventurer, Nature. Occupation: Ploughman

Voice: Uses sign language

Attributes [hide]

Aldous Marlowe, Male Human Ranger 7
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)16 (+3) 13 (+1)13 (+1)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 11
Languages Common, Druidic, Dwarven, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Lindsey, Male Human [Permalink]

Personal [hide]

Description: A 6'3" southern man, he is dressed in earthy colors with a black and brown handkerchief worn on his right side. His silver hair is kept up in a ponytail inside a small hat. He has several tiny ruby earrings on each ear.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a font of random trivia from the lore and stories he has discovered

History: He was born several months after his father was called into army service. His father had invested heavily in several trade routes and wanted him to inherit them. He now spends his time doing works of charity.

Motivation: He has money and likes to spend it; and he is not mentally stable, and does not behave rationally

Ideals: Logical, Philantrophist. Flaws: Greedy, Insane. Bonds: Rich, Military. Occupation: Engraver

Voice: pre-pubescent

Attributes [hide]

Kyle Lindsey, Male Human Ranger 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)13 (+1) 10 (+0)8 (-1)
Skills Arcana +3, Stealth +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 gp. 8 Acid flasks. 1 Everburning torch.


Social Check DCs

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