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NPC Generator

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Advanced [show]


Gunter Badger, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. His hair, while still mostly black, has prominent grey streaks. His half smiles and violet eyes are beguiling and draw you in.

Personality: Gunter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a great chef.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Gunter has worked very hard to control his curse. He was granted martial powers by his dying brother.

Motivation: Money/treasure.

Ideals: Extrovert, Gifted. Flaws: Disease, Insomniac. Bonds: Rich, Attractive. Occupation: Sage

Voice: growls and snarls, animalistic

Attributes [hide]

Gunter Badger, Male Human Monk 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)12 (+1) 11 (+0)14 (+2)
Skills Performance +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. Blue sapphire (900 gp). Tourmaline (120 gp). Star rose quartz (50 gp).


Social Check DCs


Roger Nash, Male Human [Permalink]

Personal [hide]

Description: This man wears a red small hat and red clothes. He is muscular with a powerful set of arms. His brown hair is matted, messy, and big. He wears an eyepatch.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted from career to career and currently works as a Carpenter.

Motivation: Money/treasure; and wants to open a new tavern

Ideals: Philantrophist, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Job, Rich. Occupation: Carpenter

Voice: Eastern European accent

Attributes [hide]

Roger Nash, Male Human Ranger 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 9 (-1)16 (+3)
Skills Animal Handling +1, History +3
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1100 sp. Bloodstone (20 gp). Sard (20 gp). Tiger eye turquoise (9 gp). 1 Darkwood Shield.


Social Check DCs


Drogo Clayton, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He has shaved his head bald. He wears an eyepatch.

Personality: He is witty, but his monotone delivery comes off as unnerving He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in the west, but his parents moved at a very young age to the north. A gifted student he started as a Sage, but he got bored and became a Mortician. He tends to his Mortician job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job.

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Immigrant, Job. Occupation: Mortician

Voice: Can't modulate volume

Attributes [hide]

Drogo Clayton, Male Human Fighter 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 7
Hit Points 38 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)4 (-3) 6 (-2)13 (+1) 15 (+2)9 (-1)
Skills Nature +4, Perception +5
Senses Passive Perception 15
Languages Common, Aquan
Attacks Melee +4 / 2d6+1, Ranged +0 / 2d6-3, Grapple +1

Possessions: 900 gp.


Social Check DCs


Alexandre Ridley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a weathered and beat up set of banded mail beneath an oversized black coat. His hair is always cut to a buzz. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with finding treasure.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He dropped out of school before completing his studies. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Impeccable, Artistic, Logical. Bonds: Adventurer. Occupation: Junk Dealer

Voice: Spanish accent

Attributes [hide]

Alexandre Ridley, Male Human Warlock 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)13 (+1) 8 (-1)11 (+0)
Skills Medicine +1, Stealth +5
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 100 gp.


Social Check DCs


Shane Tickle, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a grey and white robe with the hood down, and he perpetually has his kukri ready. His tied-back hair is white. He has gray eyes.

Personality: He loves telling others what to do and how they should feel about things. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a poor family in the city he treasured whatever gifts he got. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to dire rats.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Fighting, Opinionated, Optimist. Bonds: In love, Poor. Occupation: Knight

Voice: Farmer accent

Attributes [hide]

Shane Tickle, Male Human Warlock 7
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)10 (+0) 12 (+1)11 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 50000 cp. Aquamarine (1300 gp). Violet garnet (1300 gp). Violet garnet (1300 gp).


Social Check DCs

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